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https://www.youtube.com/watch?v=UAEAwE80HiA
As always,thank you for the opportunity for playing.
- Fighting the antenna dishes, and the towers was pretty fun,but the enemy fighters I found frustrating. This frustration was based on the only time I seemed ot be aware of them was when they were literally on top of my ship, and then I'm whipping my head around to get a bearing on them, while discovering my VR hands were slipping off of the weapons/speed levers.
- Performance was smooth with no framerate drops I was aware of.
- The overall method of control (minus the use of motion controllers) reminded myself very much of PSVR Resident Evil 7 and the primary method of how VorpX handles games (i.e., using the HMD as camera control, or in this case, steering the ship).
While this was okay for steering the ship, I felt a disassocation of my VR hands from the rest of the game. It seemed as long as I was starting straight ahead, the hand control of the levers was very straight forward, but when I was whipping my head around searching for enemy fighters, even if I was tightly gripping the levers, the VR hands slipped off of them. For myself, this got to be occasionally frustrating, and I occasionally wondered why a button press wasn't used to turn on/off weapons.