MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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BetterCantina
   
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12 Dec, 2021 @ 12:39pm
14 Dec, 2021 @ 3:48am
2 Change Notes ( view )

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BetterCantina

Description
Vanilla Cantina traits felt...not as significant. I could not feel the small decimal changes at all.

And given that the player is so often put against many enemies with only one lance, I decided to buff the cantina upgrades so that they can give you a nice boost without feeling too OP or having to resort to game overhauls.

While the numbers look bigger than before, do believe me it was necessary to increase this much if there was going to be any significant changes in-game. These are just preliminary changes. Right now only touches mostly on weapon traits, but I'm going to be adjusting other values as I get more feedback and as I keep playing myself and get a feel for the balance.

Save game compatible


What it changes:

Ballistic, Energy, Missile Damage Trait: Lvl1 and 2 increased from 5%/10% to 10%/15%

Ballistic Range and Velocity: Now +25%/+50%

Missile, Energy Range and Velocity: Now split into range +50% and Missile velocity +50%

Ballistic, Missile, Energy Heat Reduction: -2.5% / -5% to -10%/-15%

Ballistic cooldown time: changed to -25%/-50%
[Hopefully this can make the rifles a bit more useful]

Missile, Energy cooldown time: changed to -10%/-15%

Missile spread: -7.5% -> -15%

Armor: 2.5%/5% to 5%/10%


[Dec-14 Changes]
Armor: 2.5%/5% -> 10%/15%
Structure: 5%/10% ->10%/15%
Heat Generation: -5% -> -15%
Heat Dissipation: 5% -> 20%
Heat Capacity: Level 1 5%->10%. Level 2 changed to have same slot and cost as Level 1
Torso Twist: 20% -> 40%
Turn Speed: 7.5%/15% -> 10%/20%
Jump Jet Refuel: 20% -> 25%
Jump Jet Burntime: 15% -> 20%
Jump Jet Acceleration:
This one has two values, one for XY axis (so left, right, forward, back) and one for Z axis (up, down)
XY axis: 15% -> 25%
Z axis: 15% -> 20%


With only base game this might make the game feel a bit easier.
Strongly recommended to use with the following mods:

Heavier Enemy Lance
More Enemy Mechs
TTRulez_AI
RepairBays
18 Comments
coltace45 7 Jul, 2024 @ 9:25am 
also confirming works with patch
paper3094 7 May, 2024 @ 5:07am 
it works with solaris DLC.
Turns AC/2-BF into a terrifying Gatling gun.:steamthumbsup:
Xetelian 13 Apr, 2024 @ 12:46pm 
Does this work with Solaris update?
Commisar Jon Fuklaw 10 Feb, 2024 @ 2:53pm 
The spectacularly busted ballistic upgrades still need fixed over a year later.
Hakka 13 May, 2023 @ 3:23am 
Any plans on updating the mod?
smoke_187mdk 17 Feb, 2023 @ 1:07pm 
any plan to update?
Salty Biscuit 12 Feb, 2023 @ 10:48pm 
If you plan on nerfing some of the stuff, might I recommend making a separate mod version.
FiauraTheTankGirl 3 Feb, 2023 @ 12:47pm 
Any idea on the redo of this mod for the buffs you mentioned on December 6th?
Laurasha 27 Jan, 2023 @ 2:31pm 
Makes rifles a lot more useful, now I need to try to add more ammo and a LOT of heat sinks
TAS04159  [author] 6 Dec, 2022 @ 5:12am 
yea i'm thinking bout going through the buffs again when the next dlc drops