Stellaris

Stellaris

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Description
[3.2]
Load Order:
Game Performance Optimization Fix
Revolutions - Ethics and Civics
Gigastructural Engineering
Aggressive Crisis Engine
Expanded Stellaris Traditions
Scaling Pop Growth
NSC Season 6
Lots of Traditions - 24
LOT + UI Overhaul DYnamic
UI Overhaul Dynamic
Plentiful Traditions 3.x
Plentiful Traditions - More Perks
Items (15)
AI Game Performance Optimisation 4.0
Created by RegiZero
This is a performance mod that mostly prevents the AI from causing the game to lag due to some of its actions, among other things. The mod gets the AI under control without affecting the gameplay of players and almost not affecting (as much as possible) th...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
Animated Angel Species
Created by Etiluos
"We are created to serve and praise are creator, your role is not so different from ours... but... why do you waver to join us?" This has 6 basic hair colors for more hair colors subscribe to the "18 Plus Hair Colors for Animated Angel Species". The hair c...
(Optional) 18 Plus Hair Colors for Animated Angel Species
Created by Etiluos
“It was a smooth silvery voice that matched her hair. It had a tiny tinkle in it, like bells in a doll's house. I thought that was silly as soon as I thought of it.” ― Raymond Chandler This adds 18 hair colors for Angels this adds Ruby, Aquamarine, Indigo,...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. Newly updated for Stellaris 4.0 (Phoenix) - This is a big one. I've made sure that it doesn't throw and errors on load, and done some sanity checking of everything that touches pops, but have not had...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Carrying Capacity
Created by starchitec
Realistic Growth UPDATE: This mod predates the Pdx population growth rework. It is slightly different- mostly in that there is not an arbitrary logistic growth limit, and this also has a system for robots. Personally, I am happy with the new pdx system (it...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
UI Overhaul Dynamic
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.14.15923.13.2Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...