Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

138 ratings
Serious Sam 3: Towards the Sirian Gate
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
938.027 MB
19 Dec, 2021 @ 10:02am
2 May @ 3:41am
37 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Serious Sam 3: Towards the Sirian Gate

Description
"Towards The Sirian Gate" is a complete rework of the original BFE campaign which focuses on making combat more intense and challenging. It features:

- completely new and reworked old combat encounters;

- modified enemies (no more hitscanners!);

- the arsenal from Serious Sam 4 and a new gun to play with;

- reworked musical score. Instead of listening to the same soundtrack during the whole level, the combat music was split into light soundtracks which play all the time, and heavy soundtracks which play only during intense combat encounters;

- updated skyboxes and sunlight on all levels;

- new secrets(at least one per level).

Credits to:

Croteam;

serioussite.ru and Croteam discord communities;

Thanadrax for her guide about mapbuilding in Serious Editor 2017;

Bazar, my friend and comrade, who helped me with weapon animations and tested all of these levels;

my testers: Zioutinho, steak_jacobs, Riba4ok and his team, Andreiki, Major BioMech;

Soulmyr for laser rifle and laser shotgun models;

Neiser for the ammunition control script;

steak jacobs for his BFE Werebull Adjustments mod;

Mick Gordon and id Software.

P.S.: Doom OST was moved to the add-on. You can get it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2788518597
Popular Discussions View All (1)
30
5 Apr @ 6:31am
BUG REPORTS
M1L1tarist
142 Comments
NExUS 12 Jun @ 6:20am 
Еще раз спустя два года, пишу спасибо за отличную уже законченную обновленную компанию! Это лучшая версия из всех что была! И надеюсь когда-нибудь дойдут руки до адаптации Жемчужина Нила, можно банально поставить ее внутрь компании и без особых переделок, добавить больше спавна новых врагов, новую музыку. И как я понял планов на это нет, ну и без нее это выглядит вполне хорошо и законченно! Спасибо еще раз! :)
M1L1tarist  [author] 21 May @ 9:11pm 
@chokepoint
Yes, this is controlled by a script which works every time when the player starts a new level.
M1L1tarist  [author] 21 May @ 9:09pm 
@Krypto
Thank you.
These orange plasma barriers are inspired by Doom Eternal.
chokepoint 21 May @ 12:15am 
so the fact that i lose a portion of my ammo at the begining of each level is something set in stone? ( there is no way arround it or a command in console i guess?) , i saw steakjacobs both runs and that didn't seem to happen
Krypto 20 May @ 1:41pm 
Fantastic campaign! I thoroughly enjoyed it from beginning to end. I love how all the combat encounters are new and changed making it feel like a new game. The laser barriers which lock you into arenas was a very nice addition adding to the intensity of fights. SS4 arsenal is a very nice and welcome change. The reworked musical score with different music in combat is a great touch. Classic fight against Ugh Zan was very appreciated. The campaign was challenging yet balanced all around playing on Serious and I found most secrets. Thank you for your great contribution to Serious Sam modding! I salute you! :D
M1L1tarist  [author] 15 May @ 12:10pm 
@chokepoint
Thank you.
I don't have any ideas right now how to remaster levels from the JOTN DLC.
chokepoint 15 May @ 7:00am 
this was 1 of the best remakes of the campaign for me , up there with enhanced :steamthumbsup: - great job, any plans to do jewel of the nile levels ?
M1L1tarist  [author] 2 May @ 4:18am 
Выпущено небольшое обновление.

A small update is released.
SiberianIceBomb 19 Apr @ 12:01pm 
тоже самый вопрос
rokun1n 10 Apr @ 6:13am 
Вопрос к автору. Можно ли как-то загрузить оружия из мода в мастерскую, как отдельный ресурс?