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The idea is nice, but I have the impression it would be a bit of an ordeal to organize the input and output connections for these modules, in a way that would look coherent in the end.
Or to make the present one modular? For what reason, to save some footprint space?
In any case, I don't think I will be revisiting this mod in any conceivable near future, as I have so many other things on queue, and not much time dedicated for WR in particular currently.
But I'm curious to understand your rationale.
A conveyor? Is the issue related to this mod?
If it's a complicated/long matter, maybe contact me on discord, and we discuss it.
Один из цехов только, чтобы можно было строить модульно. Потому что задолбало постоянно переключать типы техники которые надо делать. А так можно будет на один цех один тип техники поставить и забыть :)
Now you should have a parking spot opposite to the "stations" (where workers and resources are delivered), from which produced cars depart. I previously had no idea this was part of the mechanic of the factory.
I'm afraid you might need to rebuild the factory for the update to be included though, as often with such changes.
I also hope that your vehicles will be departing from the "front" side of the back and not the "back" side (as in that case vehicles will appear to drive through the building). Maybe having to road connections wasn't the best idea.
I don't know aforehand what might be causing this, I'll consult with other comrades, and hopefully we'll figure it out