Oxygen Not Included

Oxygen Not Included

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Material Colored Tiles and more
   
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Mods: Tweaks
Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
899.269 KB
25 Dec, 2021 @ 11:25am
6 Apr, 2024 @ 9:29pm
7 Change Notes ( view )

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Material Colored Tiles and more

Description
Some day I looked at Paint Walls by Cairath and thought: "Why I don't have the same but for tiles?!" If this sounds familiar to you, then your lucky day is now.
With this mod, tiles and some other buildings (read below for the details) will be colored with their material color. Colors are the same as natural tiles of that material, but resulting color may differ as it is also affected by texture color. Colors can be made darker or lighter by the brightness slider in the mod menu.
You can turn recoloring on and off for every specific group of buildings via mod menu. Following groups are supported now:
  • Tiles. Note that some tiles (e.g. farm tiles) aren't included here, because they are not typical tiles for some reason.
  • Walls (e.g. Exterior Walls and Tempshift Plates)
  • Doors
  • Pipes
  • Sculptures
  • Moulding
  • Logic wires
  • Farm tiles
For now only tiles are enabled by default. Don't forget to enable other stuff you want after installing the mod.
Works with modded tiles, for example, Custom Tiles by Ronivan. Modded buildings are supported if they have corresponding tags (for example, Backwall for walls) or their IDs contain keywords (for example, "Door" for doors).
Here is an amazing tile texture mod: True Tiles by Aki. Mods work well together, however you may want to change color brightness or even disable tile recoloring.
You can use this mod with Cairath's Paint Walls or Wallpapers. My colors are different from those used there. Turn off walls recoloring if you are using Paint Walls.
There's a similar mod: MaterialColor by Swistak. It recolors all buildings and do that through togglable overlay, mine is only for specific groups of buildings and doesn't use overlays. Using it along with this mod may cause incompatibility issues.

GitHub: https://github.com/alena-karnauhova/ONI-Mods
81 Comments
TOAST 13 Feb @ 3:00am 
Perhaps Asphalt is too black now leaving it untinted is best.
devent 23 Dec, 2024 @ 4:12pm 
Right, thx, I had MaterialColor. Totally forgot about it. Removed because it appears not to work anymore.
shelena_malk  [author] 22 Dec, 2024 @ 5:40pm 
No, maybe that was MaterialColor or some other mod? Colors here are usually close to the colors of natural blocks. Almost all of the rocks were and are grayish: Sedimentary and Igneous are gray, Granite is light gray, Mafic is dark gray, Sandstone is brown, Obsidian is black.
devent 22 Dec, 2024 @ 3:11pm 
Ok sorry, I guess that is the color. I think I remember Sedimentary being green in color. And Igneous was red?
devent 22 Dec, 2024 @ 2:44pm 
Hi, great mod. But my tiles are now all just gray since the new patch.
Goldobsidian 8 Apr, 2024 @ 3:53pm 
Can confirm, its fixed on my end. Thank you!
shelena_malk  [author] 8 Apr, 2024 @ 7:16am 
Yeah, that's what I warned about. I'm glad that the issue is resolved :)
SheckyS 7 Apr, 2024 @ 5:28pm 
Hm. Apparently the mod got reset to the default options and the default does not include doors. Duh. :)
shelena_malk  [author] 7 Apr, 2024 @ 1:14pm 
My doors are colored normally. Moreover, nothing changed about doors, so there should be something wrong with your install or options. Try to reinstall the mod or delete mod config and configure it again.
SheckyS 7 Apr, 2024 @ 9:52am 
Ran the game today and got a new update for this mod. But my doors are still all silvery. I reset the settings, but no change.