RimWorld

RimWorld

279 ratings
MECP - Dunedain Armory
7
5
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4
File Size
Posted
Updated
16.330 MB
2 Jan, 2022 @ 12:39am
10 Jun, 2023 @ 10:22am
7 Change Notes ( view )

Subscribe to download
MECP - Dunedain Armory

In 1 collection by Ranger Rick
Middle Earth Collaboration Project
2 items
Description
Middle Earth Collaboration Project Presents: Northern Dunedain Armory. Adding weapons, armor, and apparel from the Lost Realm of Arnor and its successor kingdoms. (Lord of the Rings)

Join the Discord!
[discord.gg]





















































New rework to some of the Norther Dunedain in advance of factions being made


Want to see more Middle Earth mods be made and to support us? Heres a link!
[ko-fi.com]

Credits:
Dan for the Amazing Armor!
Jecrell for Oversized weapon and shield comps!
SirLalaPyon for the Desc Art.
Krazy for the workbenches.
Tolkien for an amazing world and story.
Tynan Sylvestor for Rimworld
157 Comments
Ranger Rick  [author] 24 May @ 1:42pm 
Thanks for the kind words and know this has not been lost and I’m constantly working on adding more. Even have proper enemies like Angmar for them to fight. I don’t really do any small mods so “soon” is like 6 months at least when I say it lmao xD hope this helps and please ask questions if needed or @ me in the discord!
Ranger Rick  [author] 24 May @ 1:41pm 
So if you’ve been following any of my other series or are in the discords there’s info put out there a lot, especially within the fcp. With that said I’m about to do a large release batch of FCP mods using a LOT of new code I have gathered. With that I’ll be reuploading these with updated art and features like custom factions that you can enlist in, quests, regional fighting, hundreds of more backstories and pawnkinds, better ways of crafting and research, all dlc options added, music and other things and such. That’s why a lot of my mods are not as up to date currently, but are being worked on in the backend. You can look at the FCP discord to see a bunch of the custom changes coming tool wise and quality of art being updated as well!
SCARRIOR 24 May @ 10:47am 
Lol, "Soon"

Not trying to be a bit of an asshole, you owe me nothing, but when you make a great mod, or what looks like a great mod, since I don't have the opportunity to play it, and then you don't update it, you are really allowing your own work to be lost, such a shame mate. Those armours look good.
Diamon 13 Dec, 2024 @ 8:13am 
no problem, i get it can be frustrating to have many things to do and little time, i just absolutely love the numenorean armors, as they exist in FAR too few places, whether it be mods or games themselves, so yeah, but take your time, i'll try to be patient, as i get how it is to have tons of stuff to do with little time in each day
Ranger Rick  [author] 13 Dec, 2024 @ 7:41am 
Anytime! And sorry if it sounded aggressive. I’m just very blunt lol. If you see the fcp betas tho it’ll be like that! I’m trying to save up donations to get some cool new shield code that works way better and can be used in multiple mods!
Diamon 13 Dec, 2024 @ 6:41am 
ok, that's understandable, thanks for being honest :cta_emo1:
Ranger Rick  [author] 13 Dec, 2024 @ 4:29am 
Soon means when I can. I’m currently updating and getting ready all of the FCP for release so probably after that. Most likely a few months so that this mod and series of mods will be more than just a few simple long swords and plate armor. Now I do all of this almost myself completely and pay for what I don’t do out of my own pocket since this series gets little to no support from any sort of team or donation. So soon is mayyybe within 6 months since that’s soon to me. There’s severely old code in this that needs redoing and things need changing as well as I need to make tie ins to other mods and my own framework.
Diamon 13 Dec, 2024 @ 2:22am 
what does soon mean if it's already been almost a week already?
Ranger Rick  [author] 6 Dec, 2024 @ 10:24pm 
Soooooon
Diamon 6 Dec, 2024 @ 10:14am 
1.5?