XCOM 2
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SCP Raider Factions for LWOTC
   
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795.402 MB
3 Jan, 2022 @ 7:41am
25 Apr @ 3:19pm
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SCP Raider Factions for LWOTC

Description
Three of my raider factions bundled together for the purpouse of using them alongside Long War Of The Chosen mod. Currently LWOTC has troubles with raider factions released before LWOTC, so this mod is a temporary fix, using the easiest method availible: simply re-releasing the mod. The factions were also buffed, and the rewards rebalanced by InventoR.
Descriptions of each faction can be found on their workshop pages:

Links:
SCP Mobile Task Forces
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1774066942
Chaos Insurgency Incursion
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1781154099
Global Occult Coalition Intervention
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1930344321

credits:
big thanks to InterventoR for working on a rebalance for those three mods.

Popular Discussions View All (1)
4
23 Apr @ 7:52am
Red Fog \ Lost agressin \ Corpses
MaxMNG
181 Comments
Puma_The_Great  [author] 24 Jun @ 5:24pm 
@Gerarderloper, The distiller wasn't supposed to be unique as a reloadable pistol. I propably messed something up with the WeaponData when I was porting the mods to Lwotc ages ago. The 99 clip thing never made sense to me, but firaxis used it as clip size for weapons with infinite ammo, and I never paid much more attention to it. I need to see what I can do to fix that.
Gerarderloper 24 Jun @ 12:45am 
as onestrongbow pointed out, the Distiller weapon is bugged, has 99 clip but clearly only fires 5 or so times and then no ability to reload. Looks like someone tried to make it unique but botched reloading instead.
Amogus 17 May @ 1:12pm 
That's it, the question is not relevant, I figured out how to do it.
Amogus 17 May @ 7:57am 
Is it possible to make sure that all the items that fall from the opponents are transferred to the inventory regardless of the mission?
silversleek 16 May @ 6:06pm 
These factions are really cool don't get me wrong, but if we're talking scp universe.... Have you ever thought of diversifying into some SCPs as rulers? Could be fun
Puma_The_Great  [author] 10 May @ 4:55am 
@Zets, them showing up is as random as most other sitreps. You can get them so soon, yeah.
Zets 4 May @ 7:35am 
lol they showed up on the second mission. Killing them with a full rookie squad was hell. Are they supose to show up so early?
sAs STALKER 29 Apr @ 10:44am 
Have all requirements but keeps freezing mid combat the first mission they show up[
BrokenShadow4893 26 Apr @ 3:51pm 
@Puma_The_Great I started a new run after some issues in one I was doing, and then I did a full salvage mission, and the drops came immediately after. I'm not sure why though, but it just fixed itself
Puma_The_Great  [author] 25 Apr @ 3:37pm 
@Zeth.exe, to change the pod sizes, go to XcomGameData.ini of this mod, and from the line 163 to line 264 you will have all of the pod size configs. For chaos and GOC the pod sizes can also be found in the same file.