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There actually is a Discussions tab. However, currently, it only shows up at the top of the page, right under the mod's title. I suspect the reason is that, currently, the only Discussion there is one that has been locked so no further comments can be made. (That, or maybe Steam reorganized how Discussions are displayed, among their other many recent changes.)
If you're looking to start a new Discussion, I think you still can. If you can navigate to the Discussion panel for this mod, you should be able to click the 'Start a New Discussion' button.
Like, for every 20 characters made, one of them is able to survive the virus if they take care of their health
This way the fear of being bit is always there for players cause they won't be sure, but when someone finds out the hard way that they're immune then it'll both be a great comeback and gives players more reason not to lose this one special character
I for one would use it in single player myself occasionally for certain characters since disabling infection from sandbox options is cool and all but takes the fun away when you would be playing a non-immune character in the same save. Just having the option would be neat regardless though no matter how I look at it. Shoot, if you could make it a rare random chance per character and not something players could control themselves without debug mode it would be a tiny bit balanced then and no one would know until they get infected for the first time when the symptoms don't show up like normal. A neat sort of "Holy crap, im still alive and immune?!" moment lol
Quote, "I ended up coding this approach myself ^^ Using your code as a base I managed to have that behaviour I described in my previous comment..."
Nice!
The fact that your version uses some of the original mod should not be a problem. Below you can see Mistor Love [author] already gave permission to do this as long as you give proper credit and leave a link. And I agree with you: It makes more sense to have the Immunity increase after surviving each infection instead of decrease.
Can you please tell us which mod, by name, that you think this mod conflicts with? Otherwise, how is anyone going to know which mod to avoid using this with? And how will mod authors know which mod to test and try to fix compatibility with?