Garry's Mod

Garry's Mod

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[DRC] Halo Covenant SWEPs
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
863.259 MB
9 Jan, 2022 @ 11:38am
20 Sep, 2024 @ 3:42pm
20 Change Notes ( view )

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[DRC] Halo Covenant SWEPs

Description
Basic Feature Rundown:
  • Garry's Mod QoL: c_arm support on every weapon, some weapons utilize player weapon colours
  • Weapon retain their unique Halo attributes (weapon charged attacks, melee ability, etc.)
  • Energy weapons actually have heat & battery systems
  • All weapons are balanced around Half-Life 2 NPC stats, and the Draconic Base scales with the Half-Life 2 difficulty.
  • Distant sound effects, compatible with Source's digital sound processing system.
  • Lightweight on server performance







Any reuploads of this addon or unmodified content from it will be struck down.

Credits
  • Vuthakral - Porting of sounds, textures, models, and animations. Custom animations on various weapons. Materials. Weapon code. Effects work.
  • Holy Crust AKA Jesse; Holy Crust#4500 - A ton of HUD elements.
  • Bungie & 343 Industries - Original assets.
Microsoft Game Content Usage Rules[www.xbox.com]
Halo Combat Evolved, Halo 2, Halo 3, Halo 3: ODST, Halo Reach, Halo 4, Halo 5, and Halo: The Master Chief Collection © Microsoft Corporation. "[DRC] Halo Covenant SWEPs" was created under Microsoft's "Game Content Usage Rules" using assets from Halo Combat Evolved, Halo 2, Halo 3, Halo 3: ODST, Halo Reach, Halo 4, Halo 5, and Halo: The Master Chief Collection and it is not endorsed by or affiliated with Microsoft.



To stay up to date with the latest news & information, make requests, report issues, show off/advertise your own content, or in general be in contact with the majority of the Halo community in Garry's Mod, feel free to join the Garry's Mod Halo Discord server. Invite link: https://discord.gg/eVzwfcq
223 Comments
Trans Catgirl Lenin 18 Jun @ 3:44am 
Experiencing the same issue w/ regards to sprinting; other than that this is perfect
J. Rush 30 Jan @ 10:51pm 
This addon has missing effects for the fuel rod explosion.
Gordon, GORDAN! 13 Nov, 2024 @ 5:33pm 
I wonder if you could make Metrocops & Combine Soldiers get an "on fire" reaction just before they Supercombine and for citizens to start screaming their big no lines before they do so?
Gordon, GORDAN! 13 Nov, 2024 @ 5:26pm 
Also, I wonder if you could make the Needler's explosion just a little bit larger and make it synergize with Zippy's Gore mod a little bit more (possibly by doing more damage)? Compared to the explosive show that the Fuel Rod Guns can perform, I feel the Needler's explosions need to absolutely powderize an enemy upon a Supercombine kill, as it would be lore-accurate (and satisfying) to see an enemy just POP into red mist from a Supercombine as the needles react in their body.
Gordon, GORDAN! 13 Nov, 2024 @ 5:16pm 
Props to the improved FX on the weapons! They're REALLY Good looking, ESPECIALLY The Fuel Rod Guns! (Which also have that MUCH NEEDED *SPLACK* factor to go with Zippy's gore mod, damn that's satisfying!)

I also note an odd error.

None of the Battery-needing weapons seem to comply with sv_drc_force_sprint 2

They still stay "up" when you sprint, but you can't sprint & fire them with it on, could you look into getting that fixed?
Khaiø 10 Oct, 2024 @ 9:01am 
Edit:

x86-64 branch. I was using mods that needed this to function properly.
Vuthakral  [author] 10 Oct, 2024 @ 4:58am 
What branch are you playing on?
Khaiø 10 Oct, 2024 @ 1:00am 
[[DRC] Halo Covenant SWEPs] lua/effects/drc_halo_carbine_flash_h5.lua:125: Tried to use a NULL entity!
1. LookupAttachment - [C]:-1
2. unknown - lua/effects/drc_halo_carbine_flash_h5.lua:125

[[DRC] Halo Covenant SWEPs] lua/effects/drc_halo_carbine_flash_h5.lua:78: Tried to use a NULL entity!
1. LookupAttachment - [C]:-1
2. unknown - lua/effects/drc_halo_carbine_flash_h5.lua:78

[[DRC] Halo Covenant SWEPs] lua/effects/drc_halo_carbine_flash_h5.lua:47: Tried to use a NULL entity!
1. LookupAttachment - [C]:-1
2. unknown - lua/effects/drc_halo_carbine_flash_h5.lua:47
Khaiø 10 Oct, 2024 @ 12:23am 
@Vuthakral

No idea which one of the Halo packs this error comes from, so I'll just place it here:

Refusing to AddCSLuaFile 'effects/drc_halo_gnr_laser - copy.lua' because its name contains dodgy symbols
Karroe 13 Sep, 2024 @ 10:10am 
Can the bullet 'Origin' be changed?

I find in a few situations, trying to peek over something or around something, the bullets from plasma weapons will hit the surface youre looking over or around since they come from the gun.