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I also note an odd error.
None of the Battery-needing weapons seem to comply with sv_drc_force_sprint 2
They still stay "up" when you sprint, but you can't sprint & fire them with it on, could you look into getting that fixed?
x86-64 branch. I was using mods that needed this to function properly.
1. LookupAttachment - [C]:-1
2. unknown - lua/effects/drc_halo_carbine_flash_h5.lua:125
[[DRC] Halo Covenant SWEPs] lua/effects/drc_halo_carbine_flash_h5.lua:78: Tried to use a NULL entity!
1. LookupAttachment - [C]:-1
2. unknown - lua/effects/drc_halo_carbine_flash_h5.lua:78
[[DRC] Halo Covenant SWEPs] lua/effects/drc_halo_carbine_flash_h5.lua:47: Tried to use a NULL entity!
1. LookupAttachment - [C]:-1
2. unknown - lua/effects/drc_halo_carbine_flash_h5.lua:47
No idea which one of the Halo packs this error comes from, so I'll just place it here:
Refusing to AddCSLuaFile 'effects/drc_halo_gnr_laser - copy.lua' because its name contains dodgy symbols
I find in a few situations, trying to peek over something or around something, the bullets from plasma weapons will hit the surface youre looking over or around since they come from the gun.
It would be nice to have someday...
Also it seems that Halo Reach was when the Fuel Rod Gun got a definite design to call its own.
As far as weapon functionality goes, The CE fuel rod is a hodge-podge of different design iterations across Halo 1's development. Campaign's is using the model of a "fuel rod cannon", while the multiplayer variant comes from Gearbox with the port to PC, and is built off an earlier version of a cut weapon called the "plasma cannon", still utilizing the fuel rod cannon's model design.
With this in mind, in my pack I opted to split the weapon into two variants, the T-33A and the T-33B fuel rods. One is the Bungie-intended design of having ammo and actually firing the fuel rods, while the other is the Gearbox design of being a battery-powered mortar launcher.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3295995470
Despite the explosions being green, The Fuel Rods shot by the weapon are actually PURPLE because they use missing textures and actually have a weird yellowish effect around them in the air.
The muzzle flashes are also orange.
Also I wonder if you could consider adding the unique Fuel Rod Gun used by the Unggoy in Combat Evolved's Campaign as a new weapon? It's actually different from the Multiplayer one!
https://www.youtube.com/shorts/fWnFiqOV6JY?feature=share
I hope I'm not too annoying.
Refusing to AddCSLuaFile 'effects/drc_halo_carbine_rod - copy.lua' because its name contains dodgy symbols
Refusing to AddCSLuaFile 'effects/drc_halo_gnr_laser - copy.lua' because its name contains dodgy symbols
i love your addon really....
Errors with spawnicons being generated are to be expected when working with matproxies, they're kind of annoying to account for in code and often slip through the cracks as there's no way to really differentiate the model being rendered in a viewport menu or just for something like that. I'll still look into what I can possibly do of course, though.
Error Vertex File for 'vuthakral\halo\weapons\w_spiker.mdl' checksum -2078924074 should be 371466975
Additionally, I get this error whenever I load up the spawnicons:
[Draconic Base] lua/matproxy/drc_matproxy.lua:2091: attempt to call method 'GetActiveWeapon' (a nil value)
1. DRCFunctionBind - lua/matproxy/drc_matproxy.lua:2091
2. bind - lua/matproxy/drc_matproxy.lua:2107
3. unknown - lua/includes/modules/matproxy.lua:56
1. GiveAmmo - lua/entities/draconic_ammo_station.lua:325
2. unknown - lua/entities/draconic_ammo_station.lua:255
it error when i try to refill the plasma rifles.
As for KeyDown, it likely was when I was dropping a weapon.
1. CanPrimaryAttack - lua/weapons/draconic_gun_base.lua:226
2. unknown - lua/weapons/draconic_base/sh_funcs.lua:291
1. __add - [C]:-1
2. v - lua/draconic/cl/experimental_fp.lua:249
3. unknown - lua/includes/modules/hook.lua:96
now have to wait and see if it breaks again on me
it is a glua manager that the image is of a cardboard box
P.S. I never play Halo before.