Left 4 Dead 2

Left 4 Dead 2

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L4D2 HUD Fixes
   
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Game Content: Scripts, UI, Miscellaneous
File Size
Posted
Updated
777.065 KB
10 Jan, 2022 @ 11:23pm
18 Jun, 2023 @ 4:07pm
58 Change Notes ( view )

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L4D2 HUD Fixes

In 1 collection by Infernal
Infernal's Vanilla Fixes
9 items
Description
List of Fixes to the HUD:
  • Incap panels textures reworked
    for the same positions to healthbars etc.
    as the normal state panels
    and synced with teammatepanel.
    In addition, in the DOWN state IDLE label
    now in the same position as in the normal state;

  • Fixed Localplayerdispay to view the texture
    of splatter in the bottom of incap panel;

  • Fixed Localplayerpanel_incap healthbar's texture view
    to center with stretching it with background to fit the healthbar's place;

  • Fixed Healthbar_bg's and progressbar fill
    to better fit the elements of HUD;

  • Fixed Infected Ability Charge background
    Splatter collusion with Infected_healthbar_bg's;

  • Fixed the collusion of digits with medal icon
    for big Survival records (upper 100 min.)
    in the Survival/VS Survival scoreboards
    with reworked alignment from west to east;

  • Fixed the collusion of text and digits of
    Infected Player Score by editing the position
    and alignment of it from west to east and
    with correction of Infected Player's nickname
    width in Versus type of modes;

  • Fixed the collusion of
    "Move closer to the Survivors" text with
    button's icon by edited positions for it;

  • Made more centered text of voting options
    descriptions for voting panel and fixed
    "NoBackground_Selected" wide
    for non-english version;

  • Added to "End game voting panel" view
    icons for VS Survival and Mutation modes
    and fixed text of Votebars to more centered.
    For non-english versions made voting options
    descriptions lines more wider to fit the text,
    and fixed Splatters of panel;

  • Restored the centering of the Embedded Versus Mode Scoreboard
    "Your Team" and "Enemy Team" lines with the Score Digits at the Top;

  • Restored the centering of the Versus Mode Scores line
    and the parallelism of the score areas of the Enemy Team
    in relation to the score of Your Team
    at the general Versus Mode Scoreboard of the chapter;

  • Fixed location of the line Versus Mode Scores
    at the Versus Mode Results of the chapter
    from the left edge to the center of the Scoreboard
    (English and Russian only);

  • Fixed cut nicknames at the bottom
    on teammate panel for Survivor/Infected
    and on progress bar (Russian only);

  • Fixed Scavenge timer background
    to fit better the digits and text
    (Russian only);

  • Fixed cut text and view of it on
    Survival/VS Survival type of modes timer
    and for scoreboards of Scavenge type of modes
    (Russian only);

  • Restored view of
    Versus Mode Scores line's font
    at the general Versus Mode Scoreboard of the chapter
    (Russian only);

  • Fixed the location of the numbers of the Score,
    as well as increased the size of the cells
    of the Scores in height, and restored
    the centering of the Result Explanation line
    at the Versus Mode Results (Russian only);

  • Fixed the alignment of
    "Join this server's Steam Group..."
    text with reworked position values and alignment
    in the information about server in-game menu
    (Russian only).

These fixes will work only on local/custom server
with allowing addons to use.


For local server you can unlock that in the file by the path:
Steam\steamapps\common\Left 4 Dead 2\left4dead2\cfg\addonconfig.cfg
by changing with text editor
all of the values in it to 0,
so it will look like:


"RestrictAddons"
{
"default" "0"
"versus" "0"
"scavenge" "0"
"mutation15" "0" // versus survival
}




Version with added modified "Team Health Counter" by Rayman:

L4D2 HUD Fixes (+THC)
29 Comments
Infernal  [author] 17 Aug, 2023 @ 2:23pm 
Yes, you can post it, just indicate in the description that some of the values were taken from my work with a link to it.
Infernal  [author] 17 Aug, 2023 @ 2:21pm 
You're probably referring to the position of the death sprite on the localplayerpanel. Yeah, I know about that, but I rather treated it as a different use of this sprite in this panel. So that the character's face is visible, and that this sprite is on the entire panel, and not just on part of it. So yeah, I know what are you talking about.
duty man 17 Aug, 2023 @ 5:38am 
Thanks dude
Can I post a fix mod that includes some of your numerical value?
I found a problem with the position of the headicon and deadicon.
Infernal  [author] 17 Aug, 2023 @ 4:11am 
And about the previous question, yes, it uses the same headicon files.
Infernal  [author] 17 Aug, 2023 @ 4:10am 
Oh, and you could saw that some player's nicknames can be cut at the bottom due to another fonts with different sizes, I guess I can fix this in the future update. Just a small remark.
Infernal  [author] 17 Aug, 2023 @ 3:47am 
Yes, it's correct. It's the Vanilla use of it. I guess it's due to make some difference and more detailed look of this img compression for localplayerpanel, because it's bigger. And because of this difference I made normal localplayer HUD panel to more fit for this size of img without any empty spaces at the top, and in addition in the end of healthbar.
duty man 17 Aug, 2023 @ 2:01am 
Is it correct that the ratio of hud headicon between players and teammates seems to be different?
PLAYER=36:35 TEAM=35:35
Also, are the headicon files using the same one or are the player's headicons separate?
duty man 19 May, 2022 @ 12:03am 
I get it. thx
Infernal  [author] 18 May, 2022 @ 8:16am 
It's conflicting because of that one:

"• Incapacitated survivor pictures: all of the L4D2 survivors used early designs for the characters, they have been updated to the current looks."

I've remade that textures to fit better the pos' of HUD elements.
So, that addon, and mine use different textures for that.
duty man 18 May, 2022 @ 4:20am 
It looks like it is conflicting with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2743849122 . Is there a workaround?