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Maybe I missed it... Why does the AI stuck in the rev limiter of 3rd gear (on my PC) and can I solve this?
la voiture est super à conduire. Mais c'est un peu le bazard dans la liste des opposants, parce que dans les veh, la ligne "Classes" ne doit pas comporter d'espace sinon les infos sont différenciées.
Je me suis fait un nouveau package avec les modifs suivantes:
- Description="#01 Ariel Atom 4" ....
- Engine="honda K20c1 320ch" / Engine="v8 H1 Hartley 520ch"
- Year="2018" (pour la 4 car il semble que la 320 soit sorti en 18)
- Classes="Ariel_Atom_4" / Classes="Ariel_Atom_V8"
- Category="Ariel ,Atom 4 2018" / Category="Ariel ,Atom V8 2011"
Avec ça tout est parfaitement clair, peut-être que tu pourrais apporter ces modifs lors d'une prochaine mise à jour pour un top mode de rF2 ;-)
A+
"The vehicle (Atom V8) you were driving is using a none-default camera LOD-multiplier value of 2.0 (any value greater than 1.0 is none-default for cockpit view), which this value gets multiplied with each objects' LOD (level of detail) distance value, and resulted in wrong rendering range (revealing more distanced objects than they should). This problem can only be fixed from vehicle Mod side, as camera LOD-multiplier value bypasses track's LOD value."
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2857084530