XCOM 2
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Interrogation and Recruitment Add-on: ADVENT/EXVENT
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23.512 MB
17 Jan, 2022 @ 6:12am
18 Jan, 2022 @ 6:10pm
3 Change Notes ( view )
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Interrogation and Recruitment Add-on: ADVENT/EXVENT

Description
A semi-simple add-on to the Interrogation And Recruitment mod that adds additional ADVENT captives and Interrogations from various mods, In addition to new recruitment projects allowing you to recruit them by making them EXVENT Soldiers from PROJECT EXVENT.

Contents
This mod contains Unique Captives and Recruitment/Interrogations for almost all ADVENT units currrently avalible on the workshop (That make sense.)

Config
Stats on recruitment, and costs/time to recruit or interrogate, the class the become, what character template they are and what rank they start at depending on tier can be configured within this mods ini.

Future Plans
Might make a command to convert all captive templates from Project EXVENT and base Interrogation and Recruitment to the new templates in future... possibly...

Credits

Credits to the good folks over at the X2 Modding discord for the initial steps making this mod
Popular Discussions View All (1)
0
21 Mar, 2022 @ 9:51am
Can i have a "i'm not a mod maker" explanation to the change notes. also viper update pls
Inaire
39 Comments
ScriptGenius12 29 May @ 7:46am 
How does this interact with Extract Corpses?
tangqikong 7 Jan @ 4:54am 
In the LWOTC game, the prisoner was successfully interrogated, but the prisoner did not appear in the soldier library, how to solve it?
Legendplayer424 1 Dec, 2024 @ 12:52pm 
I dont know if you can make a mod for Recruiting the berserk queen or archon ruler but if you can please do
David S Pumpkin 29 Jun, 2024 @ 3:16pm 
@Sephiroth a bit late but according to someone else the Pyrrhic Victories mod lets you capture generals and still win
Axios2002 31 Dec, 2023 @ 5:02pm 
Generals must die, the mission considers removal of the general from the area a failure even if it was you that captured them. I had a similar situation years ago with similar mods, so I´m afraid it´s a game thing
Sephiroth 12 Oct, 2023 @ 2:54pm 
please let this thread be alive to muster up an answer in the late 2023... will this addon allow capture of advent general?
I am in this kind on mission, cleared the map with general knocked down, because who is the most obvious choice for abduction? generals, right? now I cant apparently finish the mission successfully, because general is knocked out... thus there is no way to hurt him... (tried flamethrowers, burning hands, putting him next to dead guy with a grenate and using fuse detonation... he is not amused at all) and when I abduct him to da choppa, our central troll is like oh well, he got away.
DUUUDE, he got into OUR flything! :D :D He is right here!
I am not exactly into playing the whole mission again, so... any help here? xD
Stukov81-T.TV 11 Jun, 2023 @ 8:28am 
Would it be possible for you to create a submod in the future that allows users to enter the relevant stuff in config? For example we have Asari enemies and Asari soldiers so capturing them could give you an asari soldier.
Nero 17 Apr, 2023 @ 11:19am 
Update for spectrum and purge units pls lmao
Baron of the DarkValley 7 Jan, 2023 @ 6:28am 
one issue i keep having is that the advent i capture do not get the option for me to recruit them and only gives me an option to interrogate them, do i need to do something or do i need to figure out a way to obtain troopers rather than the officers, lancers and priests i am usually able to obtain? It would be easier if the grunts weren't so fragile...
DRG Engineer 30 Dec, 2022 @ 11:37am 
So there no video of this in action?