Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Summary's DeI - More Armies, Navies and Edicts
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Tags: mod, Campaign
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74.508 KB
19 Jan, 2022 @ 5:29am
30 May, 2022 @ 5:59am
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Summary's DeI - More Armies, Navies and Edicts

Description
DESCRIPTION

The purpose of this mod is to add more Armies, Navies and Edicts to the Divide et Impera Grand Campaign, in an exponential fashion. This makes the early game still feel the same, while boosting the number of armies, navies and edicts available to the player as he/she advances through Imperium levels. Making it possible to fight wars simultaneously on multiple fronts. The reason for the exponential cap, is to make the game feel similar to the DeI start which is balanced, while making the player or AI factions that reach a high Imperium a considerable force to reckon with. This will also ensure that no "One Region" faction will have multiple stacks sitting on their only region/capital.


Therefore, the intent is not to abuse the mod by focusing all resources on one frontier and fighting a single enemy with all resources, but rather to fight multiple wars without having to traverse the entire span of the empire, in order to engage an enemy.



⚔️ARMIES

Imperium 0 - 2 armies
Imperium 1 - 2 armies
Imperium 2 - 4 armies
Imperium 3 - 6 armies
Imperium 4 - 10 armies
Imperium 5 - 14 armies
Imperium 6 - 16 armies
Imperium 7 - 20 armies
Imperium 8 - 28 armies (historical number of legions maintained by Augustus).



🚢NAVIES

Imperium 0 - 1 fleets
Imperium 1 - 1 fleets
Imperium 2 - 2 fleets
Imperium 3 - 3 fleets
Imperium 4 - 5 fleets
Imperium 5 - 7 fleets
Imperium 6 - 9 fleets
Imperium 7 - 11 fleets
Imperium 8 - 14 fleets



📜EDICTS

Imperium 0 - 0 edicts
Imperium 1 - 0 edicts
Imperium 2 - 1 edicts
Imperium 3 - 2 edicts
Imperium 4 - 3 edicts
Imperium 5 - 5 edicts
Imperium 6 - 7 edicts
Imperium 7 - 9 edicts
Imperium 8 - 12 edicts



🕵️AGENTS

Imperium 0 - 1 of each
Imperium 1 - 1 of each
Imperium 2 - 2 of each
Imperium 3 - 3 of each
Imperium 4 - 4 of each
Imperium 5 - 5 of each
Imperium 6 - 6 of each
Imperium 7 - 8 of each
Imperium 8 - 10 of each


39 Comments
Stix_09 15 Jun @ 2:24pm 
with correct load order it replaced the "del_fame_levels" and "DeI_agents tables"

GC only but its also pretty dated, so its coring old versions of same tables, but if used for only GC it should still work with correct load order (above dei)
Jon 15 Jun @ 11:50am 
Hello friend, I just started DEI again and I've been reinstalling and removing discontinued DEI submods and I notice this mod doesn't change the imperium armies or anything else playing as Rome?
Summary  [author] 23 Jan @ 7:55pm 
Yes it would be in conflict with mods that adjust the same table, there is no work around this. You can however, get rusted pack file manager and open both mod packs and reverse engineer a mod by studying both mods, to get the mods that is tailored to your needs.
扶风曲 22 Jan @ 7:40pm 
I found this mod to conflict with this "100 edicts for DeI" mod
扶风曲 22 Jan @ 7:03pm 
I can't get this mod working on my own
The Witcher 22 Jan @ 11:38am 
Works for me, you just have to load it as first.
扶风曲 22 Jan @ 3:01am 
This mod doesn't work anymore
AgrianoiPeltast 16 Sep, 2024 @ 8:29am 
doesnt work for dei:steamsad:
Summary  [author] 26 Jul, 2024 @ 6:27am 
Load it on top of all mods and try again
𒉭Griffith𒉭 25 Jul, 2024 @ 11:59pm 
doesnt work for me