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Thanks Ganjirah! It's really encouraging to hear positive feedback from my old map. I'm slowly picking up making new maps again now, only wishing dk2 a impressive new update after this long time silence.
Can you give me more details of it? It seems works well here and I couldn't figure out what's wrong. Sorry for the inconvenience brought
Thanks for mentioning the other fusebox though, I thought I'd checked everywhere!
Thanks for feedback.
I add two more spawn points where agents won`t get compromised at the beginning of mission. And replace others with spawn points-concealed. This may be the biggest compromise I could make for you guys who really want to do it with absolute stealth.
And of course that generator fusebox can`t cut the light`s inside the building because the real one is indoor, in front of the sandbag wall lol.
Thank you for playing and your feedback. In fact, I want this map be like a group of agents disguised as civilian encountering insurgent`s checkpoint, but they keep on pretending but stand by for the best chance to engage insurgents` checkpoint, patient, sudden and well planned. So I think It`s better to put spawn point on that location. Anyway, thank you for your advice!