Arma 3
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Data Type: Scenario
Mod Type: Campaign
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
241.084 KB
21 Jun, 2014 @ 9:25pm
17 Jul, 2014 @ 12:30pm
2 Change Notes ( view )

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A Zargabad Welcome

In 1 collection by Panicsferd
Arma 3 Campaign: Collapse
12 items
Description
Arma 3 Custom Campaign: Conquer. Control. Collapse.
Conquer: Unknown forces have started attacking and conquering cities and towns on chernarus.

Control: Unknown forces now have total control over chernarus.

Collapse: US forces on Chernarus has to retreat back to Altis, then take the fight to the unknown forces to collapse their regime and end the war.

Conquer - Part 1
Control - Part 2

Collapse Mission 3: A Zargabad Welcome

Summary: Lt. Williams has left his friends and allies in Takistan. He is now in Zargabad, heading to a NATO outpost that is stationed there.
Requirements:
A3MP[www.armaholic.com]
N-B U.S.M.C Project[www.armaholic.com]
Kaelies South Zagorian Army Mod[www.armaholic.com]
ArmA 2 US Hmmwv Import[www.armaholic.com]
ArmA 2 US Helicopters Import[forums.bistudio.com]
RDS Tank Pack[www.armaholic.com]
RDS Staic Weapons Pack[www.armaholic.com]
Boeing C-17 Mod[www.armaholic.com]
JSRS2.1 Sound Mod[www.armaholic.com]


Optional:
Bcombat AI Mod[forums.bistudio.com]
ASR AI Mod[www.armaholic.com]

Download:
Download:
{LINK REMOVED}

Version 1.1 Changelog
-on "A Zargabad Welcome" missing dialogue was fixed.
-on "Convoy Run" fixed it so that the final task will show up and have its destination displayed on map.
-on "Convoy Run" fixed a task not completing when it should.
-on "Recruitment" fixed a problem where the player was stripped of their CSAT uniform and was in their underwear.
-on "One Shot" fixed a problem with a unit not being called the correct callsign.
-on "Familiar Faces" increased the triggers range to help eleviate the problem with people missing it.
-on "Resupply" moved the supply truck closer to be more realistic instead of in the back where there we no soldiers.
-on "Resupply" fixed a task not completing when the player would get in the helicopter.
-on "Resupply" fixed a gamebreaking bug where the ending trigger would be triggered (somehow it was deleted).
-on "The Finale" tweaked it so that when it comes to the part where you're on your own, I have made it so your squad disbands.
-on "The Finale" fixed it so now the player has more time in trying to kill the general before he takes off.
-on "The Finale" fixed it so that the final task will complete before the credits sequence.

Instructions:
Place the .pbo in the campaigns folder inside arma 3, if there isn't one create one.

Forum - Mission Discussion (armaholic)[www.armaholic.com]

Forum - Mission Discussion (bisforums)[forums.bistudio.com]
9 Comments
Corporal_Lib 4 Jul, 2014 @ 8:24pm 
Panicsferd, Steam Workshop now supports Campaign! You can Host your 3 campaign files here, from now on ;)
FordJM 24 Jun, 2014 @ 1:32pm 
cool
Panicsferd  [author] 24 Jun, 2014 @ 12:40pm 
no more downloads till I finish mission 4 and update the campaign file from v.01 to v.04 or something.
FordJM 24 Jun, 2014 @ 12:33pm 
oh ok cool so no more downloads then
Panicsferd  [author] 24 Jun, 2014 @ 12:25pm 
Rct Ford J.M, the campaign file that is v.01 just has the first mission I believe. Like I was saying to Corporal_Lib, I will probably not update the campaign file until finish the 4th mission.

So until then you will need to just subscribe to the indivisual missions to play them.
FordJM 24 Jun, 2014 @ 12:21pm 
so wait am i going to have to download a new campaign file. like v.01. will it stay v.01 or will there be a new file?
Corporal_Lib 22 Jun, 2014 @ 7:52pm 
4 missions is a nice beta number for a partial file, you may upload the campaign file whenever you release the forth mission =)
Panicsferd  [author] 22 Jun, 2014 @ 6:43pm 
I don't know yet what I am going to do, but looking back on the previous campaign files I didn't really start making the campaign files and updating them till I had like 3 or 4 missions done.

So I may make the campaign file either now, or when I get mission 4 done.
Corporal_Lib 22 Jun, 2014 @ 6:39pm 
Hey Panicsferd, are you going to release partial campaign files like you did with Conquer and Control? Or this time you´ll post a campaign file only when they´re all setup? (I don´t mind partial, I prefer to play them on campaign tabs)

cheers!