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The signage started when we had the Operation Starwatch competition https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2459532931
I wanted to put in some Blade Runner homage (note the 44 on the police ship). So in this line of thought I wanted scan lines for my screens. While I was working on one of the screens I screwed up the <line-height> tag by giving it an extra digit or something. It pushed the signage off the screen, which surprised me. So I thought I could use that for a "feature".
When I built this ship, I wanted to do the same but make the UI feel more sci-fi. I spent a ton of tim e trying to get all that straight. I am not a coder and I am sure my code is not efficient at all. But I think it came out well enough :)
i think this ship could be use in any scifi game
I have been working on a dry dock that has gravity within the construction area. If a starter block is not implemented, the ship falls down in space while inside the dry dock. Simplest solution for me was to include the starting block inside the build.
If you want to remove the starting block, it is located behind the left sliding access panel in the hallway (if you are facing the front of the ship). There are only two hallway access panels so it should be easy enough to find. (located in the high greeble area of the hallway towards the back of the ship).