Imperator: Rome

Imperator: Rome

38 ratings
Delenda Est (Kill Pops)
   
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4 Feb, 2022 @ 10:27am
6 Oct, 2024 @ 9:40pm
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Delenda Est (Kill Pops)

Description
A little mod that lets you exterminate your enemies, or any disloyal plebs.
Also good for depopulating before settling a region.

SLAVERY UPDATE: All units can now Raze and or Pillage a province regardless of civilization level or ownership. Razing kills pops while Pillaging enslaves them, gold and AE will now be gained from both.

If you disagree with any of the values set, I encourage you to go into mod files and change it with notepad.
If you don't know how, look it up...its not hard.
25 Comments
Samir Al-Hajeed  [author] 5 Oct, 2024 @ 7:27pm 
@Ɨnquisitor.7 Yeah I cant find it either, it must be hardcoded into the engine. Though without AE it would be overpowered.
Still, you could try adding...

hidden_effect = {
root.unit_owner = {
add_aggressive_expansion = -2
}
}
unit_location = {
root.unit_owner = {
add_aggressive_expansion = -2

Somewhere under start_effects.
Lord Ɨnquisitor 23 May, 2024 @ 12:35pm 
I cant find the AE modifier either
Samir Al-Hajeed  [author] 16 Oct, 2023 @ 12:31pm 
@3X multi purpose socket adapter - it is there, search for key words in the edit-find
3X multi purpose socket adapter 15 Oct, 2023 @ 9:43am 
Trying to remove AE from this mod, cant find ant reference to AE on notepad. can it be removed?
Paan De God 22 Jun, 2023 @ 12:07pm 
Another one that should be in the base game, so sad they abandoned this this game. This game just needed more care and actually take a look at what mods people like and just add expansion
Paul 7 Mar, 2023 @ 3:33pm 
Thanks
Samir Al-Hajeed  [author] 4 Feb, 2023 @ 7:59am 
@Paul after changing computers, I have no idea how to update the mod. But if you are still interested in removing the need for civilization just do this...
go to C:\Program Files (x86)\Steam\steamapps\workshop\content\859580\2742680752\common\unit_abilities\raze
change "civilization_value" to equal to 0, it is under the "allow" section
SOKAR/UNREG 6 Sep, 2022 @ 2:34pm 
Love this mod. You´re a legend for making this.
Paul 1 Apr, 2022 @ 1:18am 
Raze+military colony spam. The best combo. But also could you remove the need for civilization to kill those pops
ArchMageRaven 9 Mar, 2022 @ 5:52pm 
Love the idea (and sense of humor) but it feels like the AE hit is far too high. Any plans to reduce it? Thanks!