Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Rename the classnames in any scripts to the new ones.
2. Remove rw_weapons from your mission dependencies.
Too bad it can't be used in night missions though...
Are there any plans to implement an optic that supports NV goggles?
can you make one that the launcher is reusable?
i try to open and make some edit but it's not open in pbo manager.
can you help?
thanks a lot.
Could you please give me highlights on the method you used to create the AS version ?
I tried to make a tandem warhead ammo and to play with the configs, but either it explodes outside the building, leaving everyone inside alive, or it goes through the entire building without exploding. I wonder if I have to use some kind of event handler to make the rocket detonate inside the building.
How did you make it ?