Arma 3
Rat works - L2A1 Anti-structure Launcher
29 Comments
Lynx  [author] 31 Jul @ 1:32pm 
@Klesin Thanks for bringing this to our attention. The error you are facing is likely tied to the classnames being changed in the latest update to make them CBA Disposable Launchers. Here's how you can fix this issue:
1. Rename the classnames in any scripts to the new ones.
2. Remove rw_weapons from your mission dependencies.
Klesin 30 Jul @ 11:45am 
Currently getting an error - "No entry {LINK REMOVED} which is currently causing some of my mission to be unable to load or open, and some where the L2A1 is missing from the arsenals and loadouts completely
Lynx  [author] 29 Jul @ 8:00am 
@Hawkeye Acknowledged and addressed in today's update. Apologies for the long delay before a publicly available fix.
Hawkeye 22 May @ 9:33am 
for the Anti-structure one
Hawkeye 22 May @ 9:33am 
there's a bug that the munition won't explode upon imptact after update
PoToo 9 Oct, 2024 @ 12:03am 
Hiya, I noticed the last update removed the ACE dependency, but the workshop page still has it as one. Could you remove it so we can use it without a missing dependency warning?
< blank > 6 Sep, 2024 @ 4:49am 
Great mod.
Too bad it can't be used in night missions though...

Are there any plans to implement an optic that supports NV goggles?
zAtomBombe 22 Feb, 2024 @ 3:49pm 
Hey, Weight is unrealistic, MATADOR ASM weight in real life is 10.325kg, I would appreciate a fix
kingdavid28 4 Dec, 2023 @ 11:08pm 
Great mod! Thank you.
can you make one that the launcher is reusable?
i try to open and make some edit but it's not open in pbo manager.
can you help?
thanks a lot.
Hoplite 29 Nov, 2023 @ 10:59am 
Hello, I'm trying to create a similar mod with an AT4 to simulate AT4 AST.

Could you please give me highlights on the method you used to create the AS version ?

I tried to make a tandem warhead ammo and to play with the configs, but either it explodes outside the building, leaving everyone inside alive, or it goes through the entire building without exploding. I wonder if I have to use some kind of event handler to make the rocket detonate inside the building.

How did you make it ?
lightVen0m 3 Mar, 2022 @ 2:45pm 
HESH seems to do nothing, anyone else have any problems with it? Might be that my unit it using an older version of ace tho, wouldn't know.
_mickey_ 11 Feb, 2022 @ 1:51pm 
Hey @Vils! this mod can support AI?
Its purpose is to attack buildings, so the AI must be able to attack infantry from this type of launcher. If the AI is not supported, please try to implement it using the LAMBS RPG scripts, in which the AI will attack the infantry using the RPG-7! Thanks for this mod!
Vils  [author] 11 Feb, 2022 @ 1:32pm 
Updated:
- Added Bisigns
- Removed ACE dependency (If you load with ACE, it will still have the fragmentation and back blast features)
CapryCorn 10 Feb, 2022 @ 7:20pm 
Hey, looks like you forgot to sign your PBO (the .bisign file is missing)
Section 20 Ul 10 Feb, 2022 @ 4:17pm 
Congrats on the release lads :steamthumbsup: @Gill the L stands for land service.
user2g 10 Feb, 2022 @ 1:51pm 
Just make another without the ace, because fragmentation is nice for some @Vils
Young Stroker the Body Snatcher 10 Feb, 2022 @ 1:51pm 
why do british people name all their military stuff 'l2a1 or l1a1' someone help, the answer has escaped me for several years.
Zeghe 10 Feb, 2022 @ 8:06am 
@Vils
Can you please specify which ACE files are required? Thanks.
Vils  [author] 10 Feb, 2022 @ 7:00am 
We'll remove the ACE dependency in the next update, however you'll lose the fragmentation and back blast effects if you use it without ACE.
stallingblock2 9 Feb, 2022 @ 6:17pm 
probably needs ACE for the HESH spalling to work, not sure why you're surprised
Lothar of the hill people 9 Feb, 2022 @ 4:17pm 
ace?? yikes
facundoalvarez73 9 Feb, 2022 @ 3:39pm 
works withtout ACE?
thebuckfastwine 9 Feb, 2022 @ 3:37pm 
Good job.
Viper1Zero 9 Feb, 2022 @ 11:35am 
HEAVY BREATHING
TheLilUnz [42 Commando] 9 Feb, 2022 @ 10:19am 
Fan of that
Kaös 9 Feb, 2022 @ 9:51am 
Oh you're in a building? Fuck your building! :D
Chris_O123 9 Feb, 2022 @ 9:00am 
awesome!
Hity(Foica) 9 Feb, 2022 @ 8:38am 
Awesome! Keep it up boys!
Ruddi 9 Feb, 2022 @ 8:36am 
very nice