Darkest Dungeon®

Darkest Dungeon®

56 ratings
Mr.Pepper's Abomination Rework [New Version]
   
Award
Favorite
Favorited
Unfavorite
General: Overhauls
Class Mods: Class Tweaks
File Size
Posted
Updated
1.019 MB
12 Feb, 2022 @ 3:08am
27 Nov, 2022 @ 1:20pm
2 Change Notes ( view )

Subscribe to download
Mr.Pepper's Abomination Rework [New Version]

In 2 collections by Mr.Pepper
Mr.Pepper's Reworks and Miscellaneous Collection
9 items
Mr.Pepper's Mods Recommendation
62 items
Description
Hello, this is a second version of my previous Abomination rework, this comes with some tweaks and new trinkets. You don't need to be subscribed to the old version for it to work

Main Concept

The main objective of this rework is to push Abomination to alternate between his forms depending on the fight, even rewarding transforming mid combat instead of stun spamming. Human is focused around utility with a pull and stress heal while Beast has damage, but also brings counters to many situtations (shuffle, stealth, stun, prot...). The days of tranforming Abomination for a single skill are over. However once transformed Abomination can't return to his human form till the combat ends, forcing the player to play aggressivly if he doesn't want Abomination to become afflicted.

Overall

Speed has been nerf by 2 across every level. Abomination is now religious since his barks mention being part of a religious order. Upon transforming he will now take 6 stress immediately (but other heroes will only take 6 instead of 8); he will also consume a turn of whatever is on him (DoT, horror, buff, debuff...). Beast form will automatically turn back to human once combat ends.

Important : because of how DD modding work it's impossible to rework trinkets. Instead the new trinkets are just duped version, if you want to use them just copy paste this in your launch option :
-addtrinkets "Pepperpadlock_1" "Pepperpadlock_2" "Pepperpadlock_3" "Pepperpadlock_5" "Peppercc_set_abom_shameful_shroud" "Peppercc_set_abom_wrought_osmond_chains" "Peppercom_abom_broken_key"

Skill Changes
(at max level)

•Transform :
Abomination take immediatly 6 stress with his companions. His buff now last the whole battle and speed buffs have been change to scale better.

•Enslave (replace Manacles) : XOOX-XOOO
"Abomination use his chains to grab even the most protected target"
115 Acc, -60% dmg modifier, +6% crit
Pull 2 (140%), bypass and delete guard, debuff : -15 dodge

•Beast's Bile : X00X-000X (now a single target instead of AoE)
Acc 110, -70% dmg modifier, +8% crit
On target : Blight : 6/3 turn and -33% blight resist

•Absolution :
2 use per battle
Abomination stress heal a friendly target for 7 and himself for 6. If Abomination targets himself he will be stress heal by 13.

•Bestial Shriek (replace Transform in Beast form) :
"Abomination scream and jump forward ready to inflict a deadly blow. This refocus his companions but also scare them."
Clear stun on everyone, +6 stress on other heroes. Forward 3 and next attack is guaranteed crit.

•Apex Reflexe (replace Rake) :
"Abomination use his bestial senses to detect and cripple his prey."
115 Acc, crit +5%, -40%dmg modifier
Bypass and delete stealth, debuff -7 speed and -15 crit

•Rage :
110 Acc (was 105), -1,5 crit

•Frenzy (replace Slam) : XXOO-OOOO
"Abomination act on pur instinct and hit the first enemy he sees for a deadly blow."
110 Acc, -20% dmg mod, crit 14%
Random target, Armor Piercing and inflict a 5/3 bleed (140%)
2 turn cooldown

Known issue : Bestial shriek still have the animation of Abomination transforming back to human, I can't change it easily, so please apologized if it doesn't look perfect (still work as intended)

31 Comments
Mr.Pepper  [author] 13 Dec, 2024 @ 1:18pm 
@Homeless, actually the trinkets got reworked. The implementation isn’t perfect but you can give them to yourself through the command in the workshop description. The new broken key doesn’t buff his stun chance
HOMELESS 13 Dec, 2024 @ 5:51am 
This rework has a slight flaw. It make the Crystalline trinket far less powerful since there is no stun.
Mr.Pepper  [author] 21 Oct, 2024 @ 11:44am 
@Wulvenr Glad that you manage to fix the issue by yourself! I will still try to find the time to push an official update during this week!
Wulvenr 21 Oct, 2024 @ 4:47am 
I kinda did a scuffed edit to incorporate these trinkets with trinket separator / trinket plus. But it worked out in the end
Wulvenr 18 Oct, 2024 @ 4:47am 
Hey Mr.Pepper. If you don't mind me asking, will you update this mod using the new trinket separator? This is by far my favorite abom Rework, but because of the clunky implementation of the trinkets I have been using your old version of the Abom rework
Mr.Pepper  [author] 6 May, 2024 @ 9:24am 
Read the comments right before yours
GooseLord 6 May, 2024 @ 9:23am 
Does the trinket separator work with this mod? If so, how do I implement it?
Mr.Pepper  [author] 1 May, 2024 @ 7:48am 
@Comrade Guin They are duped variants of the real trinkets, so you should still have the normal one spawn. I will admit that the implementation of the trinkets is rather clunky, but it was the only way before those two mods. They should be able to spawn normally, but if it's not the case, use the command line. I apologize for the inconvenience
Comrade Guin 1 May, 2024 @ 5:57am 
will this new trinkets appear with the use of trinket separator/trinket plus?
Mr.Pepper  [author] 7 Apr, 2023 @ 1:48am 
This mod comes with new trinkets that you should probably give yourself through console. It is not balanced around vanilla trinkets (for example there is no stun anymore). Anyway I don't see a reason for the old restraining padlock to not work anymore, maybe try to put the rework at the top ? The new Broken Key should be a better option regarless