Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you are using the Outlanders mod (or any mod that adds a NEW kind of dwelling other than vanilla) obviously Nordos wouldn't have touched it.
Considering that each sector/settlement/whatever will only ever add +1 sector, you are always only ever going to be +1 sector ahead of running out.
I'll also have to check but some modifications to Therian and Heritor or other "dwelling" sectors by other modders might do something that throws this balance off too. But if it helps, check if you're running out of sectors to add has something to do with adding in dwellings vs landmarks and normal sectors.
- residential sectors have an attribute called 'annex range' and 'increase annex count'. Basically, if you build a residential sector, it increases the annex range (baseline is 1) and you unlock a new sector to annex (baseline is 4).
- I added these attributes to the sector structures themselves. now, whenever you annex a sector, even without specialization, it will work as a residential sector. As such, you can expand endlessly, as long as you have more population.
I didn't touch the attribute that tells the game how many additional pops it needs to unlock a new sector, though (IIRC anyway). So you still need 4 new pops before you can annex a new sector. It doesn't matter which specialization you use, though.
Do you use any other mod? Any mod that changes the sectors will be incompatible.
There also is, as I mentioned, a bug that sometimes make sectors not annexable until it somehow gets refreshed.
It may be that it does require the DLCs to work to begin with, though.
TL;DR: the DLCs changes are only necessary if you actually have the DLCs.