Crusader Kings III

Crusader Kings III

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Syncretism Artifacts (Discontinued)
   
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445.817 KB
16 Feb, 2022 @ 7:51am
16 Feb, 2022 @ 8:09am
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Syncretism Artifacts (Discontinued)

In 1 collection by Karax
Karax's Mods
8 items
Description
Already in base game


Mod Syncretism artifacts allows religions with syncretism [ck3.paradoxwikis.com]
to use artifacts of given faith.

Description
Allow followers of faith with tenet syncretism to use artifacts of given faith. For example Miletê [ck3.paradoxwikis.com] faiths can use Spear of the Prophet, which is originally restricted to islam (muslim) only.
Supports all jewish, christian, islamic, eastern and pagan syncretism for all vanilla artifacts.
Works with custom faiths, making syncretism tenet more interesting.

Save Game / Installation/Uninstall:
[Add] Can be added to existing save.
[Remove] Not tested. Looks safe to remove.

Mods Compatibility
Mod changes entries in 00_type_templates.txt, can be not compatible with other mods change them.


Change Log
  • 2022-02-16 Released for 1.5 Royal Court

If you like this mod, please check my other mods: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2220365907
8 Comments
Kriptofaust 8 Jun, 2022 @ 12:41pm 
Thank u for this mod. Now it's in the game :))
Dallan 4 Apr, 2022 @ 6:19am 
Thanks for putting this out, it's an excellent idea! There's a little typo in your template file at line 333:

"faith.religion = tenet_christian_syncretism" should be "faith = { has_doctrine = tenet_christian_syncretism }"
Miggle 27 Feb, 2022 @ 10:25am 
This should totally be in the base game! Great job
LtMoonbeam 18 Feb, 2022 @ 9:43am 
Yeah it's fine and makes sense if I still can't build it but it would be nice to benefit from it if it's already built
Half-lidded Bruiser 18 Feb, 2022 @ 5:43am 
@Karax IIRC, not all of them. Some buildings are tied to religions. Think the Hagia Sophia gets disabled if you're not Christian or Muslim, for example. I know there's a mod that does something like this to uncap buildings for all Christian faiths; you might refer to that for an example. si11ywalker probably wants that, but for faiths with the appropriate syncretic tenet.
Karax  [author] 17 Feb, 2022 @ 11:19pm 
buildings depends from holy sites, not religion family itself.
LtMoonbeam 17 Feb, 2022 @ 3:54pm 
would you be willing to make a version for religious special buildings?
Vengeance 1791 16 Feb, 2022 @ 2:16pm 
How is this not in the basegame? smh
Thank you