Arma 3
61 ratings
[SP/CO-6] The Highway to Dolores
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
27.309 MB
16 Feb, 2022 @ 10:51am
1 May, 2022 @ 10:18am
7 Change Notes ( view )

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[SP/CO-6] The Highway to Dolores

Description


- Map: United Sahrani
- This Scenario uses the CUP assets
- If playing SP, Host on a LAN server for proper function.


The Situation:
They Royal Army of Sahrani has sent down it's finest for this operation. As a Royal Commando unit escorted by M1A2 Abrams and LAV-25s your objective is to push south along the highway all the way to Dolores. This port is a gateway for supplies in and out of the South and is our main focus.

History:
For many years after the conflicts in the early 2000's were settled, Sahrani was United again. Great efforts were pushed to the North in an attempt to reform it, and it's cities flourished from it. So much focus was put to the North that the South was somewhat neglected aside from a few Royal Army garrisons. There was still a small flicker of SLA remnant left in these shadows. While the Royal Army proper established their bases in the North, unbeknownst to them the South was in a full coup. Key strategic points were locked down such as ports, airfields, and ammo depots. This time the Royal Army of Sahrani had to invade the South, something they never expected.

Please Leave a Comment!
Good or bad, let me know how it went and how it could be improved. I'm also open to any suggestions for future missions.

Credits:
https://community.bistudio.com/wiki/

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Popular Discussions View All (1)
2
19 Feb, 2022 @ 2:55am
Bug reports/fixes
TandemHEAT
13 Comments
Alwarren 29 Dec, 2024 @ 1:59pm 
Agreed with what Sputnik said... I liked the setup of the mission, I liked the fact that we are ferried to objectives with an APC. the lack of no-respawn and the invisible units were the only things that were a problem.

Otherwise, great mission.
Sputnik Monroe 29 Dec, 2024 @ 1:51pm 
(previous comment too long have to post it as two comments, here's part 2.)

Despite the bugs we ran into we really liked the setting and care put into it, it felt like an actual large battle operation with friendly forces which we love to play.

Only other thing I might comment/wishlist that isn't a bug just a feature, would be nice if we could disable respawns, we play no respawn on our co op nights and this had respawn it turned out.

Really like your missions, we've tried a few in the past as well and they always are immersive and well structured.
Sputnik Monroe 29 Dec, 2024 @ 1:51pm 
My co op group played it and the setting and ambiance was really good, but we did run into some bugs, possibly introduced through platform patches over the past couple years.

We had no task menu or task. We were able to surmise from the map markers that we needed to move to those points and destroy or engage something. The radio traffic in game mentioned the mortars so we figured that out. Upon destroying each one the map marker would clear and after both were destroyed the task menu finally popped up with a task cleared entry for it. The next task for Defend popped up correctly and resolved correctly however.

The next objective with the AAA, when we arrived there were no enemies. Our server admin used admin zeus to take a look and saw that all the enemies were invisible, there apparently were a lot of other invisible enemies earlier in the mission to we didn't know about. We canceled the mission then.
Erik 4 Jun, 2022 @ 4:17am 
:steamthumbsup:
thealpal 7 May, 2022 @ 9:32pm 
Love it!
Easily worth downloading all the CUP assets to give this a go.
I'll certainly be playing it again.

There were a few moments where the AI drivers did some questionable moves (such as approaching enemy armour too boldly), but what this lost in immersion was easily made up for by how fun the mission is.

Also, I imagine this was a lot of work to script, thanks for sharing this gem with the community!
PremiumColt 4 May, 2022 @ 10:02pm 
That was fun! :steamthumbsup:
IzFrancis 1 May, 2022 @ 1:46pm 
My God it was an amazing mod!!! Love the vibe it gives on each objective. It feels not too short but not too long too. Amazing work man. Would love to see more of your work :steamthumbsup:
PaweU 1 May, 2022 @ 12:22pm 
Amazing !
francogne 20 Apr, 2022 @ 9:07pm 
i remember it

the highway to dolores
God's Chosen Girlfail 13 Apr, 2022 @ 10:14pm 
Hey, this scenario was really fun! My friends and I really enjoyed the fast pace of going objective to objective. Great work!