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I’m playing with the seasons mod, sometimes my cities are wreaked at start because rude winter lol So I’d like to add my own card, one that would add food to cities.
I made my own customized lines copying the existing ones in all relevant files, but it doesn’t work… I can see the card and take it, but it seems to do nothing.
My first doubt would be about the «ModifierType» argument, in gameplay.xml ; does it need to be an already existing game value ? And if it does, what would it be ?
As for my thoughts, I think the vanilla diplomatic policies are really strong too, probably since most governments have fewer diplomatic slots. You're probably right about Warlord though, I usually don't play competitively so levying city states armies always seemed really expensive against AI, but I see how that could be too much. I might change this if I update again. Folklore I think sounds better than it is since there are actually very few Historic Moments that give you +3. Originally it was +1 which was far too weak. (+2 is still weaker than Tajmahal's +1 bonus.) Safe Passage is also only on land which is another major limitation. For Passports, I do like your idea about paying per unit, but I think that's beyond my modding capabilities. 😅