Arma 3
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
198.074 KB
26 Jun, 2014 @ 8:24pm
27 Jun, 2014 @ 9:58am
2 Change Notes ( view )

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Meeting Canceled

In 1 collection by Panicsferd
Arma 3 Campaign: Collapse
12 items
Description
Arma 3 Custom Campaign: Conquer. Control. Collapse.
Conquer: Unknown forces have started attacking and conquering cities and towns on chernarus.

Control: Unknown forces now have total control over chernarus.

Collapse: US forces on Chernarus has to retreat back to Altis, then take the fight to the unknown forces to collapse their regime and end the war.

Conquer - Part 1
Control - Part 2

Collapse Mission 4: Meeting Canceled

Summary: Lt. Williams was tasked to meet with some resistance leader to discuss their new alliance. When they finally did meet, it did not take long for all hell to break lose.
Requirements:
A3MP[www.armaholic.com]
N-B U.S.M.C Project[www.armaholic.com]
Kaelies South Zagorian Army Mod[www.armaholic.com]
ArmA 2 US Hmmwv Import[www.armaholic.com]
ArmA 2 US Helicopters Import[forums.bistudio.com]
RDS Tank Pack[www.armaholic.com]
RDS Staic Weapons Pack[www.armaholic.com]
Boeing C-17 Mod[www.armaholic.com]
JSRS2.1 Sound Mod[www.armaholic.com]
Midle East Conflic Mod[www.armaholic.com]


Optional:
Bcombat AI Mod[forums.bistudio.com]
ASR AI Mod[www.armaholic.com]

Download:
Download:
{LINK REMOVED}

Version 1.1 Changelog
-on "A Zargabad Welcome" missing dialogue was fixed.
-on "Convoy Run" fixed it so that the final task will show up and have its destination displayed on map.
-on "Convoy Run" fixed a task not completing when it should.
-on "Recruitment" fixed a problem where the player was stripped of their CSAT uniform and was in their underwear.
-on "One Shot" fixed a problem with a unit not being called the correct callsign.
-on "Familiar Faces" increased the triggers range to help eleviate the problem with people missing it.
-on "Resupply" moved the supply truck closer to be more realistic instead of in the back where there we no soldiers.
-on "Resupply" fixed a task not completing when the player would get in the helicopter.
-on "Resupply" fixed a gamebreaking bug where the ending trigger would be triggered (somehow it was deleted).
-on "The Finale" tweaked it so that when it comes to the part where you're on your own, I have made it so your squad disbands.
-on "The Finale" fixed it so now the player has more time in trying to kill the general before he takes off.
-on "The Finale" fixed it so that the final task will complete before the credits sequence.

Instructions:
Place the .pbo in the campaigns folder inside arma 3, if there isn't one create one.

Forum - Mission Discussion (armaholic)[www.armaholic.com]

Forum - Mission Discussion (bisforums)[forums.bistudio.com]
13 Comments
Panicsferd  [author] 20 Jul, 2014 @ 4:49pm 
icjinu, the @dr_irregullars should be included with the Middle East Conflict mod, I think you will need to download the newest update - because I remember before the creator of that mod at first had like three to four different mods.

When I downloaded this mod to be used in my campaign I downloaded the one that included all of his previous ones.
icjinu 20 Jul, 2014 @ 4:32pm 
@dr_irregullars
Panicsferd  [author] 20 Jul, 2014 @ 4:24pm 
icjinu, what addons did it say that were required that were not listed? Since to my knowledge all of the addons listed above are what is required for this this part of the campaign.

I guess I never bothered with voice acting and even if using bots it wouldn't be as good, but maybe in the future on a nother mission or campaign I can look into that.
icjinu 20 Jul, 2014 @ 3:37pm 
A lot of addons that wasn't described was needed to run this mission.
icjinu 20 Jul, 2014 @ 3:37pm 
Voice acting would be a big improvement. You can always use a bot for voice acting.
FordJM 29 Jun, 2014 @ 12:27pm 
oh i get it now so when you relase the new campaign folder will all the missions be on it and ready to play or will they come out when they are out on steam?
FordJM 29 Jun, 2014 @ 12:18pm 
so i dont understand do i play the campaign file or the scenories
Corporal_Lib 28 Jun, 2014 @ 5:22pm 
No Ford, for Campaign files you need a folder Campaigns on your arma3 root, just like when you install a mod...

you can put on missions, but it will only play 1 mission, not the whole campaign (4 missions for now)
FordJM 28 Jun, 2014 @ 8:38am 
do i just call the file campaign. just like i spelled it
FordJM 28 Jun, 2014 @ 8:37am 
i put it in missions file and i could still play the sceniro