Crusader Kings III

Crusader Kings III

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[Abandoned] More Cultural Traditions For Everyone
   
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15 Mar, 2022 @ 3:47am
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[Abandoned] More Cultural Traditions For Everyone

In 1 collection by Dr Jimothy
Jimothy's Abandoned But "Beautiful" Babies
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Description
You call it madness.
I call it progress.

Lets both the player and AI pick 100 more cultural traditions. AI cultures are able to become more interesting over time. To be clear that is *both* player and AI cultures, from the start of the game, if you only want the player culture to have more tradition options use this mod instead:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2750863071&searchtext=more+cultural+traditions

Overwrites gender martial customs. Your boys/girls only clubs are safe, it's just that each setting also gives 100 more tradition slots regardless of which one they are. I don't think anyone is overwriting something as basic as X Y or both for knights, so this should be super compatible with things despite it overwriting a vanilla file.

Compatible with more or less all mods messing with culture. If it adds traditions it's fine. Works with my more mercenaries for everyone mod. Look deep into my sunken, tired, panda-like eyes: it's probably compatible with everything except sinews of war sinews of war refuses to be compatible with anything look at the paragraph below lmao.

If you're not getting the extra traditions from Sinews of War, use this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2781783519

Check out the playlist for more of my beautiful babies -> https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2777025419
Check out my discord so you can annoy me -> https://discord.gg/UbJAjKfTCM




Recommended for use alongside More Traditions. Neither one of these mods needs the other to function, but they work fine alongside each other and the mod that lets cultures gain more traditions and the one that adds more traditions for those cultures to gain going hand in hand makes them pretty synergistic to say the least.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2750863071&searchtext=more+cultural+traditions


Since this mod is made different from the player-only more tradition slots mod by the AI being able to do it, here's another mod I recommend for use alongside this one. Some Game Rules - Core lets you apply modifiers to yourself and the AI. I've actually never seen the AI struggling to get traditions into their cultures, I think they might just be able to get them for free, but in case they aren't then they'll probably need a bit of a prestige boost if you really want them to be crankin out them traditions.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2597256586&searchtext=more+game+rules
17 Comments
Dr Jimothy  [author] 7 Mar, 2024 @ 9:17am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2948344424&searchtext=more+traditions
The mod linked in this steampage isn't the one I made. The one linked in this comment is, but was made later.
I can't remember if it's actually player only or not. Probably is.
A very dumb but would work way to make a tradition player only, would be to make it require simultaneously having multiple contradictory traditions. This makes it impossible to get normally. Then make it obtainable via a player-only decision... *but this method would only be needed if CK3 were severely broken; look at basegame files, including those files you need VSC to even see and are made specifically to teach modders and staff how to code their stuff*
Golden 7 Mar, 2024 @ 1:06am 
Heyo, update I have made a mod using this thanks to you. I gave you credit and all of that fancy stuff, question is How does one make it player only? I tried using the ai limit triggers, also the ai_will_do = { value = 0 } thingys can_pick and all the other stuff. I know you had a player only mod before but it does not exist anymore.
Golden 25 Jan, 2024 @ 6:50am 
Aight thanks mate
Dr Jimothy  [author] 25 Jan, 2024 @ 6:11am 
Yes. Every single one of my CK3 mods is free for anyone to update, integrate into their own mods, make improved/altered versions of, take and if they feel like it alter pieces of for use in their own mods, and so on have fun and go nuts.
Feel free to use things in my mod as templates or for learning when modding, too. If you see something clever I did but feel like you're stealing from me by copying my method; nuh uh feel free and go ahead.
My only rule is that if, say, someone else has updated one of my mods, don't update that same mod unless you can do it better or make it different from the other update in some tangible, noticeable way for players. Also crediting people when you use their efforts is polite, and as much as I don't really care that much about being credited I don't wanna contribute to any precedent of not crediting folks.
Golden 25 Jan, 2024 @ 3:18am 
Is it okay if I Upload an updated version that also works with AGOT?
Dr Jimothy  [author] 3 Dec, 2023 @ 12:58pm 
Don't really play CK3 anymore, so not maintaining or making new mods. I make/made mods so that I can play them.
Golden 3 Dec, 2023 @ 9:11am 
why abandoned
Muramune 21 Jul, 2022 @ 5:10pm 
Thank you!
Dr Jimothy  [author] 21 Jul, 2022 @ 1:41pm 
@Muramune
I play with this all the time so yes.
Muramune 21 Jul, 2022 @ 11:07am 
Still works?