Crusader Kings III

Crusader Kings III

[Abandoned] More Cultural Traditions For Everyone
17 Comments
Dr Jimothy  [author] 7 Mar, 2024 @ 9:17am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2948344424&searchtext=more+traditions
The mod linked in this steampage isn't the one I made. The one linked in this comment is, but was made later.
I can't remember if it's actually player only or not. Probably is.
A very dumb but would work way to make a tradition player only, would be to make it require simultaneously having multiple contradictory traditions. This makes it impossible to get normally. Then make it obtainable via a player-only decision... *but this method would only be needed if CK3 were severely broken; look at basegame files, including those files you need VSC to even see and are made specifically to teach modders and staff how to code their stuff*
Golden 7 Mar, 2024 @ 1:06am 
Heyo, update I have made a mod using this thanks to you. I gave you credit and all of that fancy stuff, question is How does one make it player only? I tried using the ai limit triggers, also the ai_will_do = { value = 0 } thingys can_pick and all the other stuff. I know you had a player only mod before but it does not exist anymore.
Golden 25 Jan, 2024 @ 6:50am 
Aight thanks mate
Dr Jimothy  [author] 25 Jan, 2024 @ 6:11am 
Yes. Every single one of my CK3 mods is free for anyone to update, integrate into their own mods, make improved/altered versions of, take and if they feel like it alter pieces of for use in their own mods, and so on have fun and go nuts.
Feel free to use things in my mod as templates or for learning when modding, too. If you see something clever I did but feel like you're stealing from me by copying my method; nuh uh feel free and go ahead.
My only rule is that if, say, someone else has updated one of my mods, don't update that same mod unless you can do it better or make it different from the other update in some tangible, noticeable way for players. Also crediting people when you use their efforts is polite, and as much as I don't really care that much about being credited I don't wanna contribute to any precedent of not crediting folks.
Golden 25 Jan, 2024 @ 3:18am 
Is it okay if I Upload an updated version that also works with AGOT?
Dr Jimothy  [author] 3 Dec, 2023 @ 12:58pm 
Don't really play CK3 anymore, so not maintaining or making new mods. I make/made mods so that I can play them.
Golden 3 Dec, 2023 @ 9:11am 
why abandoned
Muramune 21 Jul, 2022 @ 5:10pm 
Thank you!
Dr Jimothy  [author] 21 Jul, 2022 @ 1:41pm 
@Muramune
I play with this all the time so yes.
Muramune 21 Jul, 2022 @ 11:07am 
Still works?
Dr Jimothy  [author] 22 Mar, 2022 @ 10:06am 
@[BT] Static Dust
Thankyou!
[BT] Static Dust 21 Mar, 2022 @ 11:56pm 
I appreciate the mod, thanks! It's exactly what I was looking for. Also, props for the background image. Tai-Lung is a effin boss. Fav char, hands down/.
twisted-pixel 20 Mar, 2022 @ 1:39am 
i really appreciate that quick turn around, +1
Dr Jimothy  [author] 19 Mar, 2022 @ 9:29pm 
@Hyperspearman.Swf - TheRyuSword wait yeah sorry accidentally opened the vanilla file when I thought I was looking at sinews of war and thought sinews just had an unaltered martial customs file in it.
Here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2781783519
Hyperspearman.Swf - TheRyuSword 19 Mar, 2022 @ 9:48am 
Yeah but then this mod overrides that mod and it has effects in the GMC itself that are tied into other mechanics it has.
Dr Jimothy  [author] 19 Mar, 2022 @ 5:45am 
@Hyperspearman.Swf - TheRyuSword load this mod after it.
Hyperspearman.Swf - TheRyuSword 18 Mar, 2022 @ 10:44am 
Sinews of War overwrites Gender Martial Customs.