Call to Arms

Call to Arms

73 ratings
Saraqestan - The Civil war mod
   
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3.434 GB
17 Mar, 2022 @ 5:13am
13 Feb @ 8:48am
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Saraqestan - The Civil war mod

Description
Asymetrical warfare mod based on the Syrian and Iraqi civil wars, multiplayer compatible (with a Free for all mod).


Featuring 4 factions :

- Loyalists : Saraqestan Armed Forces (Syrian Arab Army ; SAA inspired)
Loyalist faction, has all the fire power available, including airstrikes and helicopters, heavy tanks, artillery, foreign support (Russian mercenaries from Wagner Group and Kadyrovites), but mediocre infantry as a whole.

- Rebels : Islamic Salvation Legion (Hay'at Tahrir al-Sham ; HTS inspired)
Good infantry, some armored vehicles, armed UAV (drones) and suicide vehicle, ATGMs, but a costly faction.

-Jihadist rebels : Al-Kilafah al-Islamiyah (Islamic State ; ISIS inspired)
Mediocre but very cheap infantry, access to a large range of vehicle, including tanks, armed UAV (drones) and suicide vehicle

-Western Coalition backed autonomist minorities : Revolutionnary Popular Front (Syrian Democratic Forces ; SDF inspired)
Good infantry, a few Western APCs, and Coalitition Specops and aistrikes. No heavy vehicles.


The mod also features a "Civil War" multiplayer mod, allowing you a Free-for-all experience where every faction fight for itself, forcing you to be even more ruthless, or more prone to a temporary cooperation with you opponents.

- New asymetrical maps for guerilla warfare
- New vehicles (drones, suicide vehicles, airstrikes)
- New skins (including random generated for a more diverse and realistic rebel army and burned textures)
- New sounds (including the voices the developpers never cared to implement)

The new maps are designed to handicap the first team, with a distant spawn and some obstacles. It is recommended to play the Saraqestan Armed Forces or any regular force if you choose the first team.

Credits to : Deftrack's SAA mod for the Grad, and Red Rising mod from Men of War Assault Squad 2 for a bunch of models, vehicles and equipment

This mod, of course, is not intended to glorify any real life political, ethnical or religious organizations nor any resort to violence.


CHANGELOGS :

17.01.25

New Update :

NEW VEHICLES :

- T-54, with a flag for the Caliphate (avalaible for all factions)
- Hell cannon, a new rebel artillery, very deadly but extremely inaccurate and slow to reload, so very vulnerable to counter-battery
- Another vicious weapon for the insurgents factions : the RCIED, a remotely detonated explosive that can be carried by humans and vehicles alike (can be detonated manually via direct control, or by having it fire at a designated target).
It cannot be detected by the enemy but isn't masked. Spoiler : it looks like a rock. For now, carried by the AT miners.

Also :

-A new proper model for the Qassam launcher
-A more coherent and specialized doctrine for each faction with easier access to armor for the SAF
-No more ammo on flag points for the custom map
- Drones can now be detected by the enemy, they will be targeted by Hmgun light vehicles exclusively. If you want to protect your artillery from it, get a ZPU car or truck.


WHAT'S COMING :

Some new insurgent models, bikes, and if I can clear enough time, some homemade tanks and a functionnal bulldozer


Rebel factions can now spawn small personnal hideouts, perfect to set ambushes if you know your position will be overrun;
-T-54 added
- Each faction is now more specialized : fire power army for the SAF, swarm type army for the IS, anti-armor type RPF and all-round for the ISL.

I expect to publish a small uptade for next month featuring :
- A new armored vehicle for insurgents factions : the BTR-D
- A much more efficient Javelin with a top attack flight, allowing you to strike vehicles with extreme precision from cover.
- A new feature for the insurgents factions : the tunnel. It allows specific units to dig a small personnal hideout. Once inside, you cannot be spotted, but cannot interact with the world either. Perfect to setup ambush. (It currently replaces the barbwire)
- The possibility to detonate RPG heads with either bullets or small explosions, allowing you to turn any RPG head into a potential much more efficient IED.
44 Comments
CgameTH 13 Jul @ 1:11pm 
i cant find -Western Coalition backed autonomist minorities : Revolutionnary Popular
Cooltiger09 3 Jul @ 11:15am 
ah yes the "Totally Not Syrian Civil War Mod"
Deserted Gamer 4 Jun @ 10:26am 
still cool mod btw :) waiting for new updates
Ramnn 25 May @ 4:13pm 
Pls fix crashes
Deserted Gamer 13 Apr @ 10:12am 
can you fix crashes ? really good mod
nwf5vperg 6 Mar @ 2:11pm 
plz update , i love ur mode as hellll:steamthumbsup::steamthis::steamhappy:
BIII魔禁 25 Feb @ 5:57am 
ExceptionProgram will be terminated.APP_ERROR: Number of tagged flags overflow (32 is maximum)(e:\git\gem\source_work\eTaggedFlags.h:94)RIP=7fff6422bb0a [main_loop]RAX=00000000RBX=0708f380RCX=00000000RDX=00000000RSI=00000001RDI=0bad0001RSP=0708f260RBP=00000004>>>>>>>> gui.cmd.exec_all>>>>>>> gui.cmd.exec(generic)>>>>>> gui:cmd:exec_generic>>>>> gui.sdp.procq(确认)>>>> gui.mmd.onModApply>>> mmd.apply>> mod.s_apply> file "/set/colliders.set"36:{Colliderld"mine.ap.grenade"«}37:{collideWith"cannon""cannon_small" "moto" "car" "truck" "armored" "tank.light" "tank.medium" "tank.heavy" "construction" "sandbag" "tree"38:39:{"mine.ap"40:{Colliderld"mine.ap"}CALL TO ARMS-v1.228.0-standard x642021.03.12 15:04- x64 -2314e5927-0x0162FB6B确定
Hall5660TTV 29 Jan @ 11:30am 
---------------------------
Exception
---------------------------
Program will be terminated.
APP_ERROR: Number of tagged flags overflow (32 is maximum) (e:\git\gem\source_work\eTaggedFlags.h:94)

RIP=7ffba36dfb4c [main_loop]
RAX=00000000 RBX=0bad0001
RCX=00000000 RDX=00000000
RSI=0000005e RDI=86ecd510
RSP=06fef250 RBP=0000005e
>>>>>>>> gui.cmd.exec_all
>>>>>>> gui.cmd.exec(generic)
>>>>>> gui:cmd:exec_generic
>>>>> gui.sdp.procq(CONFIRM)
>>>> gui.mmd.onModApply
>>> mmd.apply
>> mod.s_apply
> file "/set/colliders.set"

36: {ColliderId "mine.ap.grenade"«}
37: {collideWith "cannon" "cannon_small" "moto" "car" "truck" "armored" "tank.light" "tank.medium" "tank.heavy" "construction" "sandbag" "tree"}
38: }
39: {"mine.ap"
40: {ColliderId "mine.ap"}


CALL TO ARMS - v1.228.0 - standard x64
2021.03.12 15:04 - x64 - 2314e5927 - 0x0162FB6B

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OK
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muhammadkm1993 21 Jan @ 7:24pm 
this mod awesome but when i play against bots they same very stupid i can crush them so easily
why is that?
gregory brown 2 Jan @ 6:08am 
There are a lot of vehicles that still crash the game