Total War: WARHAMMER II

Total War: WARHAMMER II

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balrok99's Elemental Idolz reworked
   
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Tags: mod, Units
File Size
Posted
Updated
35.371 MB
17 Mar, 2022 @ 7:51am
16 Jun, 2022 @ 3:21am
3 Change Notes ( view )

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balrok99's Elemental Idolz reworked

In 1 collection by zerg93
Mod compilation
221 items
Description
This Is an updated and reworked version of the 2020 Elemental Idolz mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2104997530 by balrok99 https://steamhost.cn/steamcommunity_com/profiles/76561198092236389

This mod adds the Elemental Idolz for all of the Greenskins factions.
They are available through the main shaman building chain.

While I usually don't change much when restoring an old mod the balance complaints in that comment section where simply too many to be ignored, which Is why I reworked this mod.

My updated and reworked version changed the following:
-Updated all of the outdated files.
-Added missing unit sets.
-Multiple nerfs/changes to stats, abilities, attributes, melee and missile weapons (they are still strong but now they should be less broken than before).
-Campaign cap for all units reduced from 3 to 1.
-Inspired by Maal's Rogue Idols are Constructs mod I have applied the construct traits to these units.
-By recolouring the Magma Idol textures I did manage to create the Warpstone Idol!
It's not pretty nor a clean work and It shows but It's still better than nothing I guess.
Sadly, I have no plans nor the ability to make any other of the Idols that balrok99 was planning to release.

Units' showcase here https://www.youtube.com/watch?v=56Mf6y92rW8

Ok, presentation over: let's dive into the technical stuff!

*BALANCE*

If you feel like the units should be nerfed (again), buffed or adjusted in certain areas your feedback (if reasonable) Is welcome.
I'm open to changes.
NOTICE: The unit's stats screenshot was taken with the unit size setting set to large, so expect more HP if you are playing on Ultra.

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
I'm playing the game with 100+ different mods and everything is working fine!
The mod is NOT save compatible.
If you want these Elemental Idolz in your campaign you'll have to start a new one.

*KNOWN ISSUES*
-None, for now.

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*
-"That's cool and all but...did you get balrok99's permission?"
I tried to get in touch with him through another of his mods comment section.
Long story short: He didn't reply.
So technically He didn't say Yes but He didn't say No either; moreover, It Is unclear if balrok99 Is currently retired and/or his account has been hacked and stolen.
EDIT: I have now the official permission from balrok99!
-"What about the other balrok99 mods?"
I'm not interested in updating any of the remaining balrok99's mods.
-"SFO?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.
And remember to credit balrok99.

Radious version here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2821585462

-"Wouldn't have been better to make these units as ROR?"
Agreed, but I still don't know (to this very day) how to make working ROR units nor I'm particularly interested in them.
You can make a ROR version if you are interested though, you have my permission.
Just remember to credit balrok99 too.

And that's all I guess!
Credits time!

Thanks to balrok99 https://steamhost.cn/steamcommunity_com/profiles/76561198092236389 for his original Elemental Idolz mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2104997530
Thanks to Extreme Strategy YT https://steamhost.cn/steamcommunity_com/profiles/76561199200521707 for showcasing this mod on his Youtube channel https://www.youtube.com/watch?v=56Mf6y92rW8
Thanks to Shadow1474 https://steamhost.cn/steamcommunity_com/profiles/76561198060365926 for the Radious version of this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2821585462
Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!
25 Comments
zerg93  [author] 22 Aug, 2022 @ 8:59am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
zerg93  [author] 11 Jun, 2022 @ 2:06am 
@Anax Yeah, the UI fix was probably not save compatible.
Sorry for the trouble.
Anax 11 Jun, 2022 @ 1:02am 
after the update it crashes at turns do we need to start a new game?
Shadow1474 10 Jun, 2022 @ 5:23am 
@Zerg93 - That’s perfectly fine! I figured them throwing nothing was unintended rather than intended. I’m glad I could help at least a little bit then. Thanks for all the work you do!
zerg93  [author] 10 Jun, 2022 @ 5:18am 
I'm going to make that Ui fix but as far as I'm concerned this version will keep the old projectiles, I just like them more in their current state rather than to change them in default green looking Idol boulders with different explosions.
Gonna add those description and tex changes if I do like them!
Shadow1474 10 Jun, 2022 @ 3:04am 
- 2/2

A smaller bug is they don't appear in the right category, they should be grouped with the Missile Monsters & Beasts of the Greenskins. This can be fixed by going to main_units_tables and changing Ui Unit Group Land and Ui Unit Group Naval to wh2_dlc15_rogue_idol_ror .

I also redid the unit descriptions and touched up the Warpstone and Magma Idol's textures a bit. You're free to use whatever I did in my submod when I publish it if you'd like!
Shadow1474 10 Jun, 2022 @ 3:03am 
- 1/2

@Zerg93 - Alright! For starters, the projectiles disappear when thrown by some of them. This can be fixed by going to the projectile_tables and changing Projectile Display to to wh2_dlc15_rogue_idol_boulder for the Magma, Frost, and Warpstone Idols. The Sandstone one works as intended. After that, you'll want to go to projectiles_explosions_tables , then to Explosion Particle Effect and change the Frost Idol's to wh_dlc08_weapon_hellcannon_ice_explosion (or whatever else you feel is fitting but that's the one I chose), and the Sandstone one to wh_main_heavens_comet_of_casandora_impact . Basically, you want to use Explosion Particle Effect for the impact effects, not Projectile Display
zerg93  [author] 10 Jun, 2022 @ 1:59am 
You can report bugs here!
Shadow1474 9 Jun, 2022 @ 6:17pm 
Hey Zerg! After a lot of procrastinating I’ve finished the submod and also corrected a few bugs in your mod so I thought I’d let you know that, if you’re interested, we can discuss them and I can help you fix them!

Thanks again for letting me create the submod. :steamhappy:
n.pedrazalis 30 May, 2022 @ 4:38am 
sfo compatible please