Total War: WARHAMMER II

Total War: WARHAMMER II

balrok99's Elemental Idolz reworked
25 Comments
zerg93  [author] 22 Aug, 2022 @ 8:59am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
zerg93  [author] 11 Jun, 2022 @ 2:06am 
@Anax Yeah, the UI fix was probably not save compatible.
Sorry for the trouble.
Anax 11 Jun, 2022 @ 1:02am 
after the update it crashes at turns do we need to start a new game?
Shadow1474 10 Jun, 2022 @ 5:23am 
@Zerg93 - That’s perfectly fine! I figured them throwing nothing was unintended rather than intended. I’m glad I could help at least a little bit then. Thanks for all the work you do!
zerg93  [author] 10 Jun, 2022 @ 5:18am 
I'm going to make that Ui fix but as far as I'm concerned this version will keep the old projectiles, I just like them more in their current state rather than to change them in default green looking Idol boulders with different explosions.
Gonna add those description and tex changes if I do like them!
Shadow1474 10 Jun, 2022 @ 3:04am 
- 2/2

A smaller bug is they don't appear in the right category, they should be grouped with the Missile Monsters & Beasts of the Greenskins. This can be fixed by going to main_units_tables and changing Ui Unit Group Land and Ui Unit Group Naval to wh2_dlc15_rogue_idol_ror .

I also redid the unit descriptions and touched up the Warpstone and Magma Idol's textures a bit. You're free to use whatever I did in my submod when I publish it if you'd like!
Shadow1474 10 Jun, 2022 @ 3:03am 
- 1/2

@Zerg93 - Alright! For starters, the projectiles disappear when thrown by some of them. This can be fixed by going to the projectile_tables and changing Projectile Display to to wh2_dlc15_rogue_idol_boulder for the Magma, Frost, and Warpstone Idols. The Sandstone one works as intended. After that, you'll want to go to projectiles_explosions_tables , then to Explosion Particle Effect and change the Frost Idol's to wh_dlc08_weapon_hellcannon_ice_explosion (or whatever else you feel is fitting but that's the one I chose), and the Sandstone one to wh_main_heavens_comet_of_casandora_impact . Basically, you want to use Explosion Particle Effect for the impact effects, not Projectile Display
zerg93  [author] 10 Jun, 2022 @ 1:59am 
You can report bugs here!
Shadow1474 9 Jun, 2022 @ 6:17pm 
Hey Zerg! After a lot of procrastinating I’ve finished the submod and also corrected a few bugs in your mod so I thought I’d let you know that, if you’re interested, we can discuss them and I can help you fix them!

Thanks again for letting me create the submod. :steamhappy:
n.pedrazalis 30 May, 2022 @ 4:38am 
sfo compatible please
primeambitions 5 May, 2022 @ 9:47pm 
it's never happening, understood. :winter2019sadyul:
zerg93  [author] 5 May, 2022 @ 5:43pm 
No, this mod Is not balanced for SFO nor (at least to my knowledge) does have an SFO version.
Hopefully, someday an SFO submodder Is going to make said version.
primeambitions 5 May, 2022 @ 4:33pm 
i do not have the required knowledge base, nor do i know anyone else who does, but i'd 100% donate for a SFO patch
primeambitions 5 May, 2022 @ 4:29pm 
SFO compatibility by chance?
Shadow1474 23 Apr, 2022 @ 1:24pm 
@Zerg93 - Awesome, thanks so much! :steamhappy:
zerg93  [author] 23 Apr, 2022 @ 1:52am 
@Shadow1474 Sure!
Go ahead and make that, You have my permission.
Shadow1474 22 Apr, 2022 @ 9:39pm 
Hi there! Would you mind if I made a submod for this for an overhaul and possibly with other tweaks? Both you and the original author will of course be credited.
Extreme Strategy YT 24 Mar, 2022 @ 6:23am 
Your welcome it was a very good mod.
zerg93  [author] 23 Mar, 2022 @ 12:35pm 
Showcase added in description and credit section.
Thanks!
Extreme Strategy YT 18 Mar, 2022 @ 11:53am 
Thank you.
zerg93  [author] 18 Mar, 2022 @ 10:59am 
Sure thing!
You can drop the link here when you are done.
I'll edit the description to include your showcase :cozyspaceengineersc: .
Extreme Strategy YT 18 Mar, 2022 @ 10:53am 
Hey glad you made this mod in fact I would like to showcase it on my channel next week if that okay with you, also do you want me to give you the link when the video is made?
zerg93  [author] 17 Mar, 2022 @ 6:37pm 
@EzUNreal Glad to hear that and thanks for the feedback!
Yeah, I made them more similar to each other but they still have some small differences here and there but I get what you are saying.
I'll think about It and if I'm going to get more feedback about that specific topic I might just reduce tiers and re-touch some stats related to Magma and Frost Idols.
Mainly capped them at 1 to be more similar to the ROR version but I might roll back to the original cap 3 or get rid of caps entirely if I'm going to get enough feedback against them.
Ciaphas Cain 17 Mar, 2022 @ 6:26pm 
Oh great! Was wanting to use this a good few months back but was out of date, glad you've updated it!

Thanks dude!
EzUNreal 17 Mar, 2022 @ 5:54pm 
Hey thanks for bring this mod back! And you did a great job nerfing them.:steamhappy:

Feedback: Personally what I like about the original mod is the diversity. All three units are different in size, hp, armor, range, cost, upkeep, etc. I can put them all in one army to build a functional Idolz-only legion with frontline, mid-ranged and artillery, and it feels awesome. Now their looks and stats are alike, they don't stand out much among each other. Maybe you could nerf the magma and frost ones a bit more, reduce the costs and make them tier 4 units instead of 5.

Also since you have nerfed them to a reasonable level, I don't think unit cap is necessary anymore. :steamhappy: