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As always: feel free to make any kind of submods for any of my mods.
Sorry for the trouble.
Gonna add those description and tex changes if I do like them!
A smaller bug is they don't appear in the right category, they should be grouped with the Missile Monsters & Beasts of the Greenskins. This can be fixed by going to main_units_tables and changing Ui Unit Group Land and Ui Unit Group Naval to wh2_dlc15_rogue_idol_ror .
I also redid the unit descriptions and touched up the Warpstone and Magma Idol's textures a bit. You're free to use whatever I did in my submod when I publish it if you'd like!
@Zerg93 - Alright! For starters, the projectiles disappear when thrown by some of them. This can be fixed by going to the projectile_tables and changing Projectile Display to to wh2_dlc15_rogue_idol_boulder for the Magma, Frost, and Warpstone Idols. The Sandstone one works as intended. After that, you'll want to go to projectiles_explosions_tables , then to Explosion Particle Effect and change the Frost Idol's to wh_dlc08_weapon_hellcannon_ice_explosion (or whatever else you feel is fitting but that's the one I chose), and the Sandstone one to wh_main_heavens_comet_of_casandora_impact . Basically, you want to use Explosion Particle Effect for the impact effects, not Projectile Display
Thanks again for letting me create the submod.
Hopefully, someday an SFO submodder Is going to make said version.
Go ahead and make that, You have my permission.
Thanks!
You can drop the link here when you are done.
I'll edit the description to include your showcase
Yeah, I made them more similar to each other but they still have some small differences here and there but I get what you are saying.
I'll think about It and if I'm going to get more feedback about that specific topic I might just reduce tiers and re-touch some stats related to Magma and Frost Idols.
Mainly capped them at 1 to be more similar to the ROR version but I might roll back to the original cap 3 or get rid of caps entirely if I'm going to get enough feedback against them.
Thanks dude!
Feedback: Personally what I like about the original mod is the diversity. All three units are different in size, hp, armor, range, cost, upkeep, etc. I can put them all in one army to build a functional Idolz-only legion with frontline, mid-ranged and artillery, and it feels awesome. Now their looks and stats are alike, they don't stand out much among each other. Maybe you could nerf the magma and frost ones a bit more, reduce the costs and make them tier 4 units instead of 5.
Also since you have nerfed them to a reasonable level, I don't think unit cap is necessary anymore.