STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Bodies & Wreckage Stay Mod EAW-Re 4.0.9 - Version 1.1
   
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Game Type: FOC
File Size
Posted
Updated
9.201 MB
20 Mar, 2022 @ 3:16am
11 Feb @ 7:47am
13 Change Notes ( view )
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Bodies & Wreckage Stay Mod EAW-Re 4.0.9 - Version 1.1

Description
Hello Friends! Let me know if EAW-Re updates! This will work for version 4.0.9 but if it updates it will probably not work and could crash!
To Launch Mod do STEAMMOD=2781286641 STEAMMOD=1770851727
**NEW! Footprints, Burnmarks and Tank Tracks should now stay!**
**************************************************
*Bodies And Wreckage Stay Mod EAW-RE*
**************************************************
By: General Tantor
This mod requires FOC Steam Version Only and Empire at War Remake 4.0.9 Grand update
Download Empire at War: Remake here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1770851727
**Note this will only work for Latest release of EAW Remake if you try it with older versions of the mod it may cause issues.***Let me know if the mod updates as well as it could cause issues if its updated to a newer version as well!***

Description:
This mod makes all the bodies and some of the Wreckage Stay on the battlefield instead of disappearing. I do this to all my mods and games because I feel it makes it more realistic! I have a full list of EAW Mods I am adding this to here: https://www.moddb.com/mods/wreckage-and-bodies-stay-for-raw If there is a mod not on the list let me know and I may be able to make it for you... I will not do submods. If you want a submod you will need to make it yourself. To make this yourself follow this tutorial: https://www.moddb.com/mods/wreckage-and-bodies-stay-for-raw/tutorials/how-to-make-bodies-and-wreckage-stay-in-eaw-foc-and-other-mods

::::::INSTALLATION::::::
There are two methods to install the mod.
1. Subscribe to the mod on Steam
a.Go to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2781286641
b.Click Subscribe
c. Follow intructions to launch both mods at once.
(To Launch Mod do STEAMMOD=2781286641 STEAMMOD=1770851727)
*To do this go to EAW Gold Pack under Library
*Click Gear Icon called Manage
*Click Properties
*Type in STEAMMOD=2781286641 STEAMMOD=1770851727
*Close and Launch FOC and it should load both mods!

:::Uninstallation:::
::Steam Workshop::
1. Find it in worshop and click unsubscribe.
2. Remove the Launch code from Steam Properties.

:::::::List of Units that will Stay::::::::
::::All Infantry should stay::::
::Empire::
::AT-AA
::AT-AT
::AT-DP
::AT-PT
::AT-ST
::ITT
::Juggernaut
::SPMA-T
::T-130T

::Pirates::
::AT-MP
::Crab Droid
::Hailfire
::Homing Droid
::Octuptarra
::SP9
::Spider Droid
::UT-AT

::Rebels::
::A-A5
::Freerunner
::Gargantuan
::MLC-5
::Seraph Speeder
::T1-B
::T2-B
::T3-B
::T4-B

::Underworld::
::AAT
::AP-1
::AT-AP
::F9-TZ
::Juggernaut H6
::Skiff
::WLO-5

::*NEW* Footprints, Burnmarks & Tank Tracks Should now all stay!

::::Units that delay time has been removed all together since they didn't have a good death clone so may as well just have them blow up right away...

:::Pirates:::
::Mandalorian Tank (Enforcer Tank)

:::::::Known bugs:::::::
Some of the wookies will die standing up so looks werid... not sure how to fix yet.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Petroglyph Games, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
32 Comments
jhbigbro 16 May @ 7:18am 
One more thing- are there any mods that make dead ships stay and not explode?
jhbigbro 16 May @ 7:17am 
Also should I type in the sub mods first in the launch options?
jhbigbro 16 May @ 7:16am 
Will this work with 5.1 remake?
General Tantor  [author] 11 Feb @ 7:50am 
Latest update adds Footprints, Burnmarks & Tank Tracks staying! Like always may need to unsub resub to get it to update...
General Tantor  [author] 21 Aug, 2023 @ 2:27am 
yes should still work Augs update was just to fix a crash issue.
leovn119 15 Aug, 2023 @ 8:43pm 
Does this still work ?
General Tantor  [author] 14 Jun, 2023 @ 3:59am 
So there have been some people who still did not have the bodies staying... Thanks to Fedor von Bock below he found that there was another XML file that needed changed... I have updated this file and added it to the mix! Those who have had issues in the past please test and let me know if it is working now. Note you may need to unsubscribe resubscribe in order to download the new xml files.
General Tantor  [author] 14 Jun, 2023 @ 3:55am 
Hey man I changed the _Default_Base.xml so test and let me know!
Fedor von Bockenheim 5 Jun, 2023 @ 4:17am 
Wrecks stay for me, corpses disappear
Arminius 26 Mar, 2023 @ 6:31pm 
Unfortunately I can't get the mod to work. No matter if I just click on subscription or edit the death_duration time manually in the *.xml data.
What could I do further to make the mod work? I'm currently working on a BFII journal series and using that mod would elevate the battlefield immersion by far :-/

Here's the journal so far: https://www.youtube.com/watch?v=hdBXGcAH5h0&t=7s