STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Bodies & Wreckage Stay Mod EAW-Re 4.0.9 - Version 1.1
32 Comments
jhbigbro 16 May @ 7:18am 
One more thing- are there any mods that make dead ships stay and not explode?
jhbigbro 16 May @ 7:17am 
Also should I type in the sub mods first in the launch options?
jhbigbro 16 May @ 7:16am 
Will this work with 5.1 remake?
General Tantor  [author] 11 Feb @ 7:50am 
Latest update adds Footprints, Burnmarks & Tank Tracks staying! Like always may need to unsub resub to get it to update...
General Tantor  [author] 21 Aug, 2023 @ 2:27am 
yes should still work Augs update was just to fix a crash issue.
leovn119 15 Aug, 2023 @ 8:43pm 
Does this still work ?
General Tantor  [author] 14 Jun, 2023 @ 3:59am 
So there have been some people who still did not have the bodies staying... Thanks to Fedor von Bock below he found that there was another XML file that needed changed... I have updated this file and added it to the mix! Those who have had issues in the past please test and let me know if it is working now. Note you may need to unsubscribe resubscribe in order to download the new xml files.
General Tantor  [author] 14 Jun, 2023 @ 3:55am 
Hey man I changed the _Default_Base.xml so test and let me know!
Fedor von Bockenheim 5 Jun, 2023 @ 4:17am 
Wrecks stay for me, corpses disappear
Arminius 26 Mar, 2023 @ 6:31pm 
Unfortunately I can't get the mod to work. No matter if I just click on subscription or edit the death_duration time manually in the *.xml data.
What could I do further to make the mod work? I'm currently working on a BFII journal series and using that mod would elevate the battlefield immersion by far :-/

Here's the journal so far: https://www.youtube.com/watch?v=hdBXGcAH5h0&t=7s
General Tantor  [author] 3 Mar, 2023 @ 11:31am 
I will check when I get some time!
Butterlord 9 Jan, 2023 @ 10:38pm 
Still works! dunno if the update added any new units, they might need to be fixed
Walter 4 Dec, 2022 @ 8:21pm 
It's version 4.0.9 now, I think. So this probably needs to be updated.
Aleczaender 27 Nov, 2022 @ 10:41am 
Does this mod still work?
General Tantor  [author] 8 Jun, 2022 @ 2:52am 
Try reinstalling but dont load a saved game not sure that will work Also Ill check if the Main Mod updated because that can also cause it not to work.
D3_WAtChER 6 Jun, 2022 @ 7:13pm 
Hi. I installed this mod using the required steps but the mod does not appear to be working. I installed it and currently playing on a saved campaign. I also played a custom battle and the mod still doesn't seem to work...
Depressiver Wahnsinn 29 May, 2022 @ 4:57am 
fine, thank you for your service
General Tantor  [author] 29 May, 2022 @ 4:54am 
I think it was because it updated I fixed it to be on the latest XMLs now so should have the move commands back! Let me know! May need to unsub resub!
Depressiver Wahnsinn 19 May, 2022 @ 12:42am 
I inform you that with this mod, many combat units cannot move on command. That's the only thing I've noticed so far, but there may be something else.
Silverri††er 22 Apr, 2022 @ 12:30pm 
let's see xD
General Tantor  [author] 22 Apr, 2022 @ 12:25pm 
Updated should work now with Latest 4.07 patch
Silverri††er 3 Apr, 2022 @ 4:43am 
Great mod! Been waiting for this
General Tantor  [author] 3 Apr, 2022 @ 2:15am 
I know right so much more realistic!
I Commit Tax Evasion 2 Apr, 2022 @ 2:03pm 
i love this
:steamhappy:
Silverri††er 1 Apr, 2022 @ 8:04pm 
I'm so glad this mod exists now lol
Butterlord 31 Mar, 2022 @ 1:11am 
Thank you!!
General Tantor  [author] 27 Mar, 2022 @ 5:13pm 
lol yeah it will just did test of to hard AI fighting for a few hours and it crashed the game... lol
Darth Nick 27 Mar, 2022 @ 5:10pm 
this is gonna kill my frame-rate! thank you!
General Tantor  [author] 24 Mar, 2022 @ 1:11pm 
lol Its only me I making it for all other mods but I will not make it for submods so you can make it yourself for the submod just need to change the xml files code I have a tutorial link in the description.
Pjwindsor3 24 Mar, 2022 @ 12:49pm 
also will this mod work if I am using another submod
Pjwindsor3 24 Mar, 2022 @ 12:45pm 
just asking but why is everyone making a mod like this?
kik782972 23 Mar, 2022 @ 9:44am 
mmmmmmm is this new test out time