RimWorld

RimWorld

Not enough ratings
Smokeleaf Severity
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3
File Size
Posted
Updated
6.061 KB
2 Apr, 2022 @ 10:41am
3 Apr, 2022 @ 6:34am
3 Change Notes ( view )

Subscribe to download
Smokeleaf Severity

Description
This mod reworks the smokeleaf hediff so it has different effects at different severities. Much like alcohol. This makes the autobong more useable which is why I made it.

1 smokeleaf joint now gives .3 severity and its tolerance per joint was reduced a tiny bit to account for this.

stage 1: 0 severity
-10% pain
-10% conciousness
+6 mood

stage 2: .2 severity
-15% pain
-20% conciousness
-15% moving
+10% hunger
+13 mood

stage 3: .4 severity
-20% pain
-30% conciousness
-30% moving
+30% hunger
+18 mood

stage 4: 0.7 severity
-40% pain
-35% conciousness
-30% moving
+45% hunger
+22 mood

stage 5: .9 severity
-60% pain
-40% conciousness
-30% moving
+60% hunger
+25 mood
5 Comments
Mlie 12 Aug, 2024 @ 11:55am 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599504692
TurtleShroom 10 Aug, 2024 @ 11:39am 
This Mod still works in V1.5 because it is a simple Patch.
Skelsh  [author] 5 Apr, 2022 @ 2:20am 
@Thundercraft it really depends on what you are looking for. The nice thing about this mod is the pawns get less high over time. Instead of suddenly gaining 30% consciousness back after they stop being high.

The downside is pawns can get *even more* high than vanilla if they binge smoke on smokeleaf, in this mod one smoke leaf joint is a bit weaker than vanilla, you need 2 to match the vanilla level of highness.

This mod isn't about making smokeleaf less punishing (tho it does do that sort of). It's about making the autobong a bit less OP against raiders and useless for your own colonists. If you are simply looking for a less punishing high I'd go for the other mod but if you like the dynamic highness of this mod, well it's up to you.
Thundercraft 4 Apr, 2022 @ 1:48pm 
I'm just curious:

Between this mod and Smokeleaf Nerfed , which of these mods makes pawns using moderate amounts of Smokeleaf on a somewhat regular basis less punishing?
Jenkem 3 Apr, 2022 @ 7:47pm 
Heck yes, very dynamic!