Arma 3
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WebKnight's Zombies and Creatures
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Data Type: Mod
Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
163.475 MB
3 Apr, 2022 @ 3:50pm
22 Dec, 2024 @ 9:45am
25 Change Notes ( view )

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WebKnight's Zombies and Creatures

Description
[R E D A C T E D] multiple units confirming that outbreak is at stage 4, I REPEAT, STAGE 4! A lot of... [R E D A C T E D]
Version: 2.0

Lambs compat patch
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3032643455&searchtext=

There is also now additional Zeus modules if you are using ZEUS ENCHANCED!
- https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1779063631


I really like Ryan Zombie and Daemons mod, but unfortunately it is very outdated. I felt that we need a new zombie mod that will support my melee system and custom skeletons (That it will not really break them).
So i decided to fill that gap by myself. Here it is!

Core mechanics:
  • You can customize zombies through addon options!
  • You can load zombies through editor or in zeus in a real time!
  • If you dont want to do it, there is already prepared zombies for most of the vanilla factions + IFA3
  • You can only load zombie ai on a standard human skeleton. If you will try to load an ai on a space marine or halo spartan - it will not work.
  • Zombies properly attack units with custom skeleton, so they will not break anything.
  • Zombies fully support IMS!
  • IFA3 zombies use Call of Duty Zombies Sounds :)))))))))))))))))))))
  • Fully working with ace
  • Require my IMS cause its using a lot of functions from there.
  • Support for Necroplague and Project Injury Reaction.



Special Infected:
  • Melee Zombie - Shamblers that can still use melee weapons.
  • Corrupted - basically a headcrab that can take over someones body and control it.
  • Goliath - a real boss mutant. Can throw rocks, its own bone shards, has AOE attack, destroy literally everything on his path. Can be fully customized through addon options.
  • Smasher - a mini-boss type mutated creature. Can throw rocks, jump, destroy most things. Can be fully customized through addon options.
  • Bloater - Just a guy who rans toward the target and explode dealing a lot of damage. Can damage both vehicles and humans.
  • Screamer -Infected that screams if he hears a target defeaning it in a process. Also bring every infection around him to the position of the scream.
  • Leaper - very weak in terms of damage that it can take. Very strong in terms how much it deals damage and its speed. Can even kill a space marine in a few hits. Can be customized through addon options.
More special infected will be added in later updates.

Known issues:
  • A lot of zombies can harm performance, i would not reccoment you to spawn more then 50+ units!


You can load ai through EDEN, ZEUS or just spawned units that i prepared. PLEASE LOOK AT THOSE IMAGES TO UNDERSTAND HOW TO DO IT!!!





PLEASE JOIN MY DISCORD, IT IS EASIER TO ANSWER YOUR QUESTIONS/BUG REPORTS FOR ME THERE - https://discord.gg/UJfDvdyr7w

If you like what i am doing please join one of the patrons! You will get access to my newest mods and major updates:
https://www.patreon.com/webknightsworkshop

Have fun!

Main Credits:
MOCAP Melee, Ryan Zombie And Daemons - inspiration.
Macser - For awesome ArmaRig for blender!
Bohemia Interactive - For awesome game and platform!
Dos - head models and texture.
Goliath by Moon dong hwa: https://sketchfab.com/3d-models/monster-skull-breaker-337b00a38a43462eb4d633b7d0daba87
Smasher by Moon dong hwa: https://sketchfab.com/3d-models/monster-leech-3d469151bb624704ae42cf71f9e98692
Corrupted head model by UROD Engine: https://sketchfab.com/3d-models/crying-head-f4da660299be485a9e7bc722db2a68ad
PhoenixTREAL - Special Infected Models.
Macho, Cypher, Echo and other boys for early alpha and beta tests
My patreons - for supporting my work.
Popular Discussions View All (19)
1
4 Jun @ 3:26pm
Bugs that I found on my Exile server
mrgreenrg
10
11 Jan, 2024 @ 11:39am
Necroplague vs WK Zombies
Retyan
2
14 Mar @ 12:15am
Anyone have their zombies walking through walls?
BlazinArrow15
804 Comments
Point Man 10 Jul @ 4:53pm 
So apparently the regular zombies can damage you and ignores all armor protection the player has.
SpooNNNeedle 3 Jul @ 3:44am 
Reporting on Zombies/Imperial Knight compatibility

Smasher-type zombies don't seem to deal any kind of damage to Armigers/Imperial Knights when throwing boulders at them. Goliaths can still deal massive amounts of damage to the mechs. I know you're working on dreadnoughts and interactions between them and your other skeletons, so maybe this is something you could fix at the same time :)
COLTxSAINTZ 12 Jun @ 12:11pm 
The Goliath isn't attacking my infantry it just sits there and runs around same with the smasher.
A.M. 12 Jun @ 2:22am 
Yo dope Mod but my Bloater, Screamer and Leaper are just Humans not the creature in the video. How do i fix it? Thanks.
AlexGoodman 31 May @ 9:37am 
fun fact. if u use
Exosceleton mode and melle combat mode that. its gonna make the exo just one big jetpack or stealth cloak. Cause exo melee didnt work with externed melle combat. How to fix i dont know
Jacx 1244 29 May @ 1:37am 
i dont know if you take suggestions, but it would be pretty neat for an option where corrupted heads could take control of dead bodies
bobby.lee 28 May @ 4:10pm 
really nice mod but it would be cool to see something like the jötunn moder in the game
SVaughan 15 May @ 8:27pm 
Well...That seems like a you problem. @icesniper5r
icesniper5r 15 May @ 6:46pm 
i have a problem my wife cheated on me
Xiuhcoatl fx05 10 May @ 8:51am 
I have a problem, i have e, s, d, f keys to move myself, and use the key "A" to dodge but only dodge to left, looks like only works with default configuration (wasd) there are some way to fix it?