Arma 3
WebKnight's Zombies and Creatures
804 Comments
Point Man 10 Jul @ 4:53pm 
So apparently the regular zombies can damage you and ignores all armor protection the player has.
SpooNNNeedle 3 Jul @ 3:44am 
Reporting on Zombies/Imperial Knight compatibility

Smasher-type zombies don't seem to deal any kind of damage to Armigers/Imperial Knights when throwing boulders at them. Goliaths can still deal massive amounts of damage to the mechs. I know you're working on dreadnoughts and interactions between them and your other skeletons, so maybe this is something you could fix at the same time :)
COLTxSAINTZ 12 Jun @ 12:11pm 
The Goliath isn't attacking my infantry it just sits there and runs around same with the smasher.
A.M. 12 Jun @ 2:22am 
Yo dope Mod but my Bloater, Screamer and Leaper are just Humans not the creature in the video. How do i fix it? Thanks.
AlexGoodman 31 May @ 9:37am 
fun fact. if u use
Exosceleton mode and melle combat mode that. its gonna make the exo just one big jetpack or stealth cloak. Cause exo melee didnt work with externed melle combat. How to fix i dont know
Jacx 1244 29 May @ 1:37am 
i dont know if you take suggestions, but it would be pretty neat for an option where corrupted heads could take control of dead bodies
bobby.lee 28 May @ 4:10pm 
really nice mod but it would be cool to see something like the jötunn moder in the game
SVaughan 15 May @ 8:27pm 
Well...That seems like a you problem. @icesniper5r
icesniper5r 15 May @ 6:46pm 
i have a problem my wife cheated on me
Xiuhcoatl fx05 10 May @ 8:51am 
I have a problem, i have e, s, d, f keys to move myself, and use the key "A" to dodge but only dodge to left, looks like only works with default configuration (wasd) there are some way to fix it?
Stich 1 May @ 10:39pm 
hey! add playeble zombie after get killed by zombie. corrupted close but its not this so... i think infection system not only for npc and for players make coop missions more interesing P.S that great fature! becuse, how zombies need grow they army if they cant infect?
Saltwater Cowboy 27 Apr @ 8:00am 
We need Nemesis STTAAAAAAAARRRRRSSSSSS
Cacatunga Juice 26 Apr @ 10:20pm 
@WebKnight hey man i tried to use wbk zombies with impasse total war scenario and they work fine other than the big zombies like the smashers and goliaths dont get shot at by the ai and they seem to have infinite HP anyway to fix that? the humanoid zombies are targeted but any special gets completely ignored even if they are being attacked by them and everything
WebKnight  [author] 26 Apr @ 2:05am 
@佐藤裕也(yuyasato) my zombies do not require anything but IMS and CBA
佐藤裕也(yuyasato) 26 Apr @ 1:11am 
Thank you for the high quality and lag-free zombie addon.

When I installed this addon and started the game, the following error popped up. If I installed the Zombies and Demons addon at the same time, there was no error.

I ignored the error and played the game without any problems. I want to use this addon on our server, but some of players are complaining that they get an error every time they start the game.

Can you fix this bug? Or is Zombies and Demons a required addon?

Error message:
addon 'zad_ace_int' requires addon 'ryanzombies'
Saltwater Cowboy 22 Apr @ 1:09pm 
This mod is glorious
Stich 18 Apr @ 10:18pm 
how make zombie infect? like they kill or bite unit and after time he become in zombie?
knivesseveren 16 Apr @ 5:48am 
pрошу, убери последнею картинку. она омерзительна.
ты делаешь плохую рекламу своему хорошему моду.
IceBreakr 16 Apr @ 3:24am 
How do you stop screamers from blowing up your head? :] is there any precaution you can take or some players are basically doomed when fighting them?
georgecorrie the rock 12 Apr @ 3:14am 
i would also like to see infection system too.
Redekr 11 Apr @ 5:06pm 
Nice mod ; ) is it possible to add an infection system?
Fullmetal Bolshevik 10 Apr @ 1:44am 
some sprinters cant be killed, the ones with melee weapons also cant be killed. any idea whats causing this?
why won't the soldiers attack the zombies even though they aren't on the same side
万物尽在我眼中 2 Apr @ 5:40am 
@WebKnight I'm having trouble playing mods. None of the zombie units could be damaged, the "Enable damage" option in ZEUS was disabled, and the "target non-existent" was displayed.
❟❛❟ Cots ❟❛❟ 1 Apr @ 8:08am 
Hey @webknight So, based in the video you posted showcasing the new features in your mod update, It got me wondering:

Is It possible to make an AI tracking system for members of your squadron, similar to that you used in your zombies?

So many times i'm playing arma 3 in campaign missions or scenarios that i edited or downloaded in the workshop, and the AIs under my command simply didn't manage to keep up, or got stuck somewhere along the way and got Lost. and bro, it's freaking annoying to walk 6 klicks with your squad and receive that "Report position" radio mensage, then you realize your medic got stuck on a building 2 klicks behind.

(Things like that happened a Lot while playing the First mission on the expeditionary forces DLC, btw)

Making a tracking system for AIs in your squad could potentially defuse most of these situations.

Maybe combined with a script to Teleport your personell to your position after the AIs in your squad get too Far?
WebKnight  [author] 27 Mar @ 9:22am 
@TopGun❂ open addon options
TopGun❂ 27 Mar @ 5:21am 
Great mod, thank you. How exactly do I adjust the numerical health of the zombies, specifically the special infected as shown in your screenshot?
AmberThePyromancer 10 Mar @ 7:54pm 
I was wondering if it was at all possible to have playable infected, especially the smashers and goliath.
Jimmy_boi 3 Mar @ 12:58am 
Wich of them should i use to Play antistasi stalker? Wich are simillar to controller, snork and bloodsucker?
YaBoiWhiplash 24 Feb @ 5:52pm 
it would be dope if there were more Deadspace esk infected, like the Slasher, The hunter and maybe the leaper
WebKnight  [author] 22 Feb @ 2:21am 
@Zeus 👁 that feature was cut
Zeus 👁 21 Feb @ 6:00am 
Zombies dont grab and bite players anymore, is that a feature or a bug?
KartoffelMeister 9 Feb @ 10:25am 
Scp-████ is a ███████████████████████████████████████████████████████████████████████████ D-3819 ██████████████████████████████████████████████████████████████████████████████████████ among us ██████████████████████████████████████████████████████████████████████████ genitals were obliterated
ProudCow 8 Feb @ 7:02pm 
melee doesnt hurt zombies for some reason. The goliath and smasher are invincible too. even a nuke wont kill them.
SaWools 29 Jan @ 8:47pm 
Why do the zombies remove health rather than deal damage? In theory it does the same thing, but it ignores damage immunity allowing zombies to destroy things that I don't want them to.
Haplogynae 25 Jan @ 9:03pm 
Is there a fix for the fact that players are not sent unconscious during it, and always killed? Or is it only to death?
Arctica 24 Jan @ 5:58pm 
@bears you can edit the health values of every zombie and special infected in mod options, it probably is set to something low
bears 24 Jan @ 5:53pm 
the goliath is extremely weak rn, i even put it up against infantry and it still died how?? a day ago it was working fine with like average health needing the whole us army to take it down but a few infantry and maybe one humvee can take it down now?
Gnasty 19 Jan @ 12:27am 
@Bloxxxi they do take damage they just have a ridiculous amount of health. A 2000lb JDAM should do the trick.
3L-186 | Adams P. 12 Jan @ 11:52pm 
Hi , why does the mutants turn to civilians i mean they are no longer attacking
Bloxxxi 12 Jan @ 12:56pm 
Goliath and smasher won't take any damage.
Byanski 12 Jan @ 11:48am 
anyone run this with exile?
Not A Banana 7 Jan @ 5:26am 
The goliath doesnt take damage for me for some reason.
Helix 5 Jan @ 9:28pm 
Just to make sure, there aren't any bugs for this addon currently in antistasi?

mainly asking as another zombie ai mod had issues due to the laws of war update, ill test out anyway if no one replies soon :)
Lucasa21 (4ta) 2 Jan @ 3:53pm 
Hey man, this is incredible, amazing job. Any chance you're going to make the tyranids from Warhammer 40k?
Sleepysteve 30 Dec, 2024 @ 9:36pm 
You and drongo are the GOAT modders to me, I use your stuff all the time, cheers to you man
crashlanders075 30 Dec, 2024 @ 7:33am 
Are you able to make the WW2 zombies compatible with the Spearhead 1944 DLC?
Mira 30 Dec, 2024 @ 3:10am 
Is there a way to make the zombies run like a horde and not in line and choosing the worst paths? Also yeah spawner in Eden Editor would be cool and setting to despawn their bodies after they die.
Steal_Oil 29 Dec, 2024 @ 4:06pm 
Can we make a simple spawner outside zeus editor? I mean, just an automatic spawner.
NorweigenKilla1982 28 Dec, 2024 @ 11:15pm 
@WebKnight i don't know whats up but i cannot load the Goliath or smasher in zeus on SP