Total War: WARHAMMER III

Total War: WARHAMMER III

81 ratings
1000 Max Winds of Magic
   
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Tags: mod
File Size
Posted
Updated
88.152 KB
5 Apr, 2022 @ 9:46am
30 Aug, 2022 @ 5:34pm
3 Change Notes ( view )

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1000 Max Winds of Magic

In 2 collections by Eeshton
Eeshton's Mod Collection
7 items
Nico Pico
41 items
Description
The Winds of Magic reserve cap has been increased to 1000, no other changes.
30 Comments
Eeshton  [author] 4 Sep, 2024 @ 1:47pm 
No, it is defined as a finite number, you could make it 9999 if you wanted I guess.
Ellanyel 4 Sep, 2024 @ 1:26am 
Is it possible to make the reserve of magic winds infinite?
Eeshton  [author] 29 May, 2023 @ 12:12pm 
I still use it.
Dredd 27 May, 2023 @ 6:26pm 
Great mod. Does it require an update or can it be used without an update?
Gman9090 3 Apr, 2023 @ 1:09pm 
GREAT thank you!
Eeshton  [author] 20 Mar, 2023 @ 12:34pm 
Should be but it won't retain anything past the maximum winds if you turn it off after getting more than the max.
Gman9090 20 Mar, 2023 @ 10:52am 
@Eeshton
Gman9090 20 Mar, 2023 @ 10:52am 
Is this save game compatible?
sgssk 28 Sep, 2022 @ 12:12am 
from assembly kit:
magical_charge_capacity:Mana usage needed to unlock a cataclysm
thus, although not many of us play RoC, i guess this one should not be so high as 1000
Lucius 7 Sep, 2022 @ 6:40pm 
plz update 2.1 ty