Total War: WARHAMMER III

Total War: WARHAMMER III

5,674 ratings
Building Progression Icons III
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Tags: mod
File Size
Posted
Updated
10.904 MB
5 Apr, 2022 @ 1:37pm
15 Jul @ 9:31pm
83 Change Notes ( view )

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Building Progression Icons III

Description
Building icons visually change as they upgrade!
This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded.

Mod Features:
  • Building icons visually change as they're upgraded. Note: Not all icons are modded.
  • Features derivative artwork from the original assets and some new hand-drawn artwork.
  • This mod doesn't impact gameplay balance or mechanics what-so-ever. Cosmetic only!
  • Regularly updated with DLC, FLC, and patches.
  • Save game compatible! *Note: Game updates can cause issues with this.

FAQ & Compatibility:

1. Is this mod compatible with Radious or SFO/Grimhammer?
This mod is already integrated in Radious TW Mod and SFO Grimhammer, so you do not need to enable this mod if you're already using one of those overhauls.

2. HELP! Why am I having issues with the mod?
Most likely you haven't enabled "Building Progression Icons III" in your Mod Manager, Workshop's borked your download, or you've encountered a mod conflict. Unsub then resubscribe first, then if the issue persists review this troubleshooting guide: https://tw-modding.com/index.php/Troubleshooting

3. Can I integrate this mod with my own mod/s?
Ask in the comments. I'll always allow "sub-mods" to include this mod for compatibility sake. Otherwise the answer is generally "no," because the result will not be compatible with my mod.

Tips are appreciated!
Like my work? Buy me a coffee! Just click the tip jar:
[paypal.me]
524 Comments
Taube 17 Jul @ 4:52am 
Wow that's quick, thank you!
Spartan VI  [author] 15 Jul @ 9:31pm 
@Conflagration, got it and fixed it. Thanks
Conflagration 15 Jul @ 6:13pm 
Lizardmen Medicine 1 and 2 seem to have the border chains from the Empire's version as well as their own, whereas Medicine 3 is fine.
Spartan VI  [author] 14 Jul @ 2:17pm 
@Taube, got it and fixed it.
Taube 14 Jul @ 9:34am 
Hi! I noticed that the tier IV and V variant of the Erngrad Harbour seems a bit off when playing as Kislev. The first three tiers are Fuchsia (?) as the other Unique Locations, but tier IV and V are the standard blue. The icons also seems to be repeated. Just thoufht I should let you know, thanks for all your good work!
Dzierzba 4 Jul @ 10:42am 
This is really the only mod I can't imagine playing without
Spartan VI  [author] 4 Jul @ 8:18am 
@Cal, sure go for it! Thanks
Cal 4 Jul @ 4:58am 
Hi @Spartan VI.

I'm currently working on a mod that adds placeable forts to the game, in collaboration with FSFRanger and his Fort mod.

I'm looking for icons for all 5 tiers of my building chain, across all 24 races.

I wanted to ask for your permission to use some of the icons from your mod, as they would greatly improve the visual quality compared to using vanilla's.

I've sent you a friend request in case you are interested to discuss this further in private.

Thanks in advance, I love your work.
RedBack 19 Jun @ 4:11am 
Thanks man for update) :steamthumbsup:
Jumunculus 18 Jun @ 1:37pm 
Thanks for your work @Spartan VI