Total War: WARHAMMER III

Total War: WARHAMMER III

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Unlimited Healing
   
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battle
Tags: mod
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10.093 KB
5 Apr, 2022 @ 5:46pm
2 Jul, 2023 @ 10:16pm
3 Change Notes ( view )

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Unlimited Healing

In 1 collection by Carnage for Khaine
Mine mods
10 items
Description
Now units can regenerate 1000x of their original hp instead of 0.75x.
Also regeneration spells/abilities now have no effected unit number limits, meaning that earth blood(and others in the list below) can heal more than 4 units.
If there is new regeneration spells/abilities in coming dlcs, please let me know.

affected following spells:
wh2_dlc10_item_abilities_star_of_avelorn
wh2_dlc15_character_abilities_slimy_smoothie
wh2_dlc16_hero_passive_running_with_the_pack
wh2_dlc16_spell_bound_earth_blood
wh2_main_army_abilities_channeling_spire
wh2_pro08_character_passive_blood_oath
wh3_main_army_abilities_fecundity
wh3_main_character_abilities_locus_of_conjuration
wh3_main_daemon_head_abilities_pestilent_regeneration
wh3_main_spell_bound_earth_blood
wh_dlc05_spell_life_earth_blood
wh_dlc05_spell_life_earth_blood_branchwraith
wh_dlc05_spell_life_earth_blood_upgraded
wh_main_spell_vampires_invocation_of_nehek_upgraded

updated. I set the global regen cap as 9, so you can heal your units for 9 times of its full hp in battle. It is not too high so that the Helman's ability is still meaningful, and the single entity unit's regen capability is also balanced. For multi entity units, because the unit models can die, the original crazy high regen cap is quite meaningless anyway.
19 Comments
sithcon 26 Mar @ 12:01pm 
mod not working game crashes on start.
crassus101 27 Jun, 2024 @ 6:15am 
does this effect the ai?
HAVOC5150 15 Jun, 2024 @ 12:17pm 
Valkia had the gorerfeast ability and she was able to fight forever. 2 armies could not outdamage her as we were low tier and didn't have much in the way of magic. This actually works like intended that entities can heal forever. At least it works for her. pretty sure vampire regneration wasn't infinite.
Михал Пихалыч 10 May, 2024 @ 9:25am 
update plz
DARKH0BBIT 24 Apr, 2024 @ 12:43am 
do you know of any mod that uncaps the duration of the realm of souls battle buff for tomb kings?
Carnage for Khaine  [author] 13 Jul, 2023 @ 8:53pm 
@MrSquigglies I don't think it does. I only removed the cap of the abilities.
MrSquigglies 3 Jul, 2023 @ 4:03pm 
does this also remove the "Battle decided" restriction
Carnage for Khaine  [author] 29 Jun, 2023 @ 9:21am 
updated
Carnage for Khaine  [author] 29 Jun, 2023 @ 12:34am 
@Azurewrath Thanks for your info. I have never played imrik so I will take this into consideration.
@FunkyRythm @Azurewrath I think the new updates broke this mod. I will update it soon.
Carnage for Khaine  [author] 29 Jun, 2023 @ 12:31am 
I will update it soon. But since CA already has new arrangement for healing cap, I may reconsider the role of this model, namely, how to effectively uncap healing while not making ghorst's uncap buff useless.