Total War: WARHAMMER III

Total War: WARHAMMER III

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[Updated for OoD] Multiple Lores for Legendary Lords, Kroak and Loremasters
   
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6 Apr, 2022 @ 7:36pm
17 Dec, 2024 @ 2:41am
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[Updated for OoD] Multiple Lores for Legendary Lords, Kroak and Loremasters

Description
Gives multiple lores of magic for the following legendary lords:

Kislev:
Katarin - Tempest/Heavens
Ostankya - Hags, beasts, shadows, wilds, death

Cathay:
Miao Ying - Life/Heavens, tempest
Zhao Ming - Fire/Metal
Yuan Bo - Light, heavens, yin, yang

Demons and Chaos:
Kugath - Death, skaven plague
Nkari - Shadows
Kairos - All 8 primary winds
Belakor - tzeentch, nurgle, slaanesh, shadow
Archaon - fire, death, hashut, metal, shadow

Bretonnia, BM:
Malagor - Beasts, Wild, Shadows, Death
Fay - Beasts, Heavens, High

Undead:
Mannfred - shadows, nehekhara
Isabella (lord) - shadows, ice
Vlad (Lord) - death
Noctilus - shadows, deep, vampires
Khatep - light, nehekhara
Arkhan - nehekhara, death

Elves:
Malekith, Morathi - all 8 basic lores + dark, morathi gets slaanesh
Eltharion - all 8 + yang
Alarielle - all 8 + yin
Teclis - all 8 + high, itza
Loremaster of Hoeth - 8 basic lores + High


Stunties:
Astragoth- metal, fire, hashut
Drazhoath - fire, death, hashut
Ikit - metal, fire, hashut, other skaven lores
Skrolk - missing skaven lores, nurgle


Lizardmen:
Tehenhauin - metal, life, beasts, ruin
Mazda - 8 base lores + high, dark, itza
Lord Kroak - 8 base lores + high, dark


Wood elves:
Durthu - life, beast
Drycha - life, shadow, hags


[Note for Thrones of Decay]
Patch 5.0 officially removed support for large skill trees so it's currently not possible to keep the mod as is as most skills won't show up past the new limit. Unless more experienced modders are able to find a way to patch the old system back in, this mod would need to be rebuilt. This system also means that it's highly likely that all mods that modify skill trees for existing characters will begin to conflict with each other, making compatibility for skill trees a nightmare.

Current solution:
Skill trees for each lore is now a single node. You have to invest up to 7 points to reach the highest spell eg. flame storm, okkam's mindrazor, etc. Each level will give you a new spell and some updates to cooldown and stuff. By level 6 you should have all spells, level 7 gives you the buffs to the highest level spell. It's not perfect but it's what I could come up with


Savegame compatible. {Removing it will remove the associated skill trees and you'll lose the skillpoints}

For infinite winds of magic (Player only): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790463089
For instant magic cooldowns (player only): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790977838

56 Comments
dr.makafui  [author] 14 Apr @ 7:59pm 
Will update to add Ariel. I currently have no plans for creating MCT support. But I do plan on trying to adapt the fragments of magic system from Kairos to the other lords.
Gearheart 6 Jan @ 6:59pm 
Any chance this will ever get MCT support to toggle the skill for each lore for each lord?
mmi.05 5 Nov, 2024 @ 7:14am 
teclis does not have any spells from higher magic, although it is written here that he has higher magic, but there is a kroak school, which an elf cannot have in any way
mmi.05 4 Nov, 2024 @ 7:35am 
Have you forgotten about such a cool magician as ARIEL among the forest elves
DissocialPersonality 14 Oct, 2024 @ 1:10pm 
ty bro
dr.makafui  [author] 14 Oct, 2024 @ 9:09am 
updated so that morathi now has lore of slaanesh. The loremaster also gets a high magic node. Both morathi and malekith both keep dark magic - i didn't remove any lores from any lord
DissocialPersonality 3 Oct, 2024 @ 10:59am 
i like this mod

but i feel morathi should have more spells
maybe give her same amount of lores as teclis

Morathi is not only the first Elf who learned to use Dark Magic but is also one of the most powerful wizards in the mortal world, rivalling perhaps even the Great Necromancer Nagash, the Lords of Change of Tzeentch and the High Elf Archmage Teclis.
dr.makafui  [author] 13 Sep, 2024 @ 6:52am 
@mmi.05 Teclis has high magic in his main skill tree. Updated description
mmi.05 3 Sep, 2024 @ 4:24pm 
Teclis needs higher magic instead of itz
dr.makafui  [author] 25 Jul, 2024 @ 6:04am 
Updated to include Lord Kroak and Loremasters of Hoeth.