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Patch 5.0 officially removed support for large skill trees so it's currently not possible to keep the mod as is as most skills won't show up past the new limit. Unless more experienced modders are able to find a way to patch the old system back in, this mod would need to be rebuilt. This system also means that it's highly likely that all mods that modify skill trees for existing characters will begin to conflict with each other, making compatibility for skill trees a nightmare.
Potential solution:
The easiest way to work with the new system would be to grant the player all the skills from turn one which would remove the player choice in selecting the skills. I may go this route but just wanted to put out this notice.