Arma 3
Not enough ratings
Change of Plans
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
278.168 KB
30 Jun, 2014 @ 4:56pm
1 Change Note ( view )

Subscribe to download
Change of Plans

In 1 collection by Panicsferd
Arma 3 Campaign: Collapse
12 items
Description
Arma 3 Custom Campaign: Conquer. Control. Collapse.
Conquer: Unknown forces have started attacking and conquering cities and towns on chernarus.

Control: Unknown forces now have total control over chernarus.

Collapse: US forces on Chernarus has to retreat back to Altis, then take the fight to the unknown forces to collapse their regime and end the war.

Conquer - Part 1
Control - Part 2

Collapse Mission 5: Change of Plans

Summary: There has been a change of plans, it looks like Lt. Williams will have to forget his mission from NATO and join the resistance to fight the CSAT.
Requirements:
A3MP[www.armaholic.com]
N-B U.S.M.C Project[www.armaholic.com]
Kaelies South Zagorian Army Mod[www.armaholic.com]
ArmA 2 US Hmmwv Import[www.armaholic.com]
ArmA 2 US Helicopters Import[forums.bistudio.com]
RDS Tank Pack[www.armaholic.com]
RDS Staic Weapons Pack[www.armaholic.com]
Boeing C-17 Mod[www.armaholic.com]
JSRS2.1 Sound Mod[www.armaholic.com]
Midle East Conflic Mod[www.armaholic.com]


Optional:
Bcombat AI Mod[forums.bistudio.com]
ASR AI Mod[www.armaholic.com]

Download:
Download:
{LINK REMOVED}

Version 1.1 Changelog
-on "A Zargabad Welcome" missing dialogue was fixed.
-on "Convoy Run" fixed it so that the final task will show up and have its destination displayed on map.
-on "Convoy Run" fixed a task not completing when it should.
-on "Recruitment" fixed a problem where the player was stripped of their CSAT uniform and was in their underwear.
-on "One Shot" fixed a problem with a unit not being called the correct callsign.
-on "Familiar Faces" increased the triggers range to help eleviate the problem with people missing it.
-on "Resupply" moved the supply truck closer to be more realistic instead of in the back where there we no soldiers.
-on "Resupply" fixed a task not completing when the player would get in the helicopter.
-on "Resupply" fixed a gamebreaking bug where the ending trigger would be triggered (somehow it was deleted).
-on "The Finale" tweaked it so that when it comes to the part where you're on your own, I have made it so your squad disbands.
-on "The Finale" fixed it so now the player has more time in trying to kill the general before he takes off.
-on "The Finale" fixed it so that the final task will complete before the credits sequence.

Instructions:
Place the .pbo in the campaigns folder inside arma 3, if there isn't one create one.

Forum - Mission Discussion (armaholic)[www.armaholic.com]

Forum - Mission Discussion (bisforums)[forums.bistudio.com]
5 Comments
FordJM 30 Jun, 2014 @ 6:48pm 
can't
FordJM 30 Jun, 2014 @ 6:47pm 
yep downlaodign hte mission file cna wait
Corporal_Lib 30 Jun, 2014 @ 6:01pm 
Yeah, ten to twelve missions is an good average for a decent campaign ;)

Hope to see at least one tank battle and/or chopper atack mission =D

Anxious to see how will this end (I know, CSAT defeated, but "how" it will occur, that´s the magic of it)

keep up the great work! Cheers!
Panicsferd  [author] 30 Jun, 2014 @ 5:36pm 
I am now entirely sure, but I do know it is about half way done.
Corporal_Lib 30 Jun, 2014 @ 5:31pm 
Yay! One more! How many missions will Collapse feature, Panicsferd?