Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

131 ratings
Bus end stations
   
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Building
Buildings (by category): Depot
File Size
Posted
Updated
3.682 MB
8 Apr, 2022 @ 12:35pm
17 Apr, 2024 @ 10:42pm
2 Change Notes ( view )

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Bus end stations

In 2 collections by robs074
Buildings by robs074
300 items
Mods incorporated with changes (consider unsubscribing)
27 items
Description
[ko-fi.com]

Bus end stations including one with two parking spaces and one with four parking spaces. Both buses and trolleybuses can use them. For stations with trolleybus wires subscribe to the building skin mod listed as a depedency. For version 0.8.7.5 or newer only.

Przystanki końcowe, jeden z dwoma miejscami parkingowymi i jeden z czterema. Zarówno autobusy, jak i trolejbusy mogą z nich korzystać. Zasubskrybuj wymagany mod na malowanie, aby uzyskać dostęp do pętli z siecią trolejbusową. Tylko dla wersji 0.8.7.5 lub nowszych.
24 Comments
Vimes 7 Aug, 2023 @ 3:07am 
You can see here Rob....

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3016385884

nothing changes between the two, when was is flipped.

A real pity as there are so many times I would need the one way entrance and exit to be opposite in their positioning.

Thanks for getting back to me :)
robs074  [author] 7 Aug, 2023 @ 2:48am 
I don't have much control over mirroring in the game. I could simply disable it if it doesn't change anything.
Vimes 7 Aug, 2023 @ 2:40am 
These are great to use in game but when flipping the building is it a limitation of the game to not "flip" the roads, meaning the in and out would change positions, being one directional...?

As it is the "T" function of flipping does nothing of use :)

Thanks
Methway 23 Mar, 2023 @ 2:53pm 
Ok, I accidentally found a pack of 14 temporary free buildings, one of which is a small end station. Its disadvantage is that there is a complete lack of visual design (except for barrels, apparently, with fuel :D), but this can be solved by applying a decorative coating on top and installing fences without a collision around. Otherwise: the size is what I need :)

Functionality is the main thing. Down with excess! We are in the Soviet Republic!

https://imgur.com/a/IhvjPdE
robs074  [author] 23 Mar, 2023 @ 10:53am 
It might be that they didn't include end stations in the editor. I usually only place stations etc. there, look at the generated building.ini file and then copy them to another one scripted by hand.
Methway 23 Mar, 2023 @ 9:57am 
As I said earlier, there are lines where several small buses are used, which will fit perfectly in a smaller building. In addition, two road entrances are used here, and if you leave only one, the building will become more compact.

As I understand it, this answer means "no". Very sad though.

Can you tell me how to create a building with the "end station" type in the building editor?
robs074  [author] 23 Mar, 2023 @ 6:07am 
Hmm, I think longer buses wouldn't fit there and people would definitely try doing that. Anyway, if you really find the size of these buildings overwhelming then you should consider lowering your building density :D
Methway 23 Mar, 2023 @ 5:54am 
i think something like this should be perfect: https://imgur.com/a/1J6Sb95
Methway 23 Mar, 2023 @ 5:51am 
Hi, robs074! I like this small end station, I use it almost always instead of vanilla.

But I feel the lack of a tiny end station for small lines using 2-3 buses. Even a small version takes up a lot of space, does not always fit in a dense building or in a limited space.

I tried to make my own variation through the building editor, but I couldn't figure out how to make exactly the end station building type.

Could you please make another variation that would be significantly smaller than this one?
I would be infinitely grateful for it!
Napier 1 Mar, 2023 @ 9:42pm 
Is this mod enabled for prison buses? I get a "not suitable stop for this vehicle error" when trying to add.