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Because on MP servers, it tells, "File Doesn't Match on the Server's."
The reason being, the client has subscribed to another LongLifeBulbs. Unsubscribing will fix it if Steam deletes the files immediately. (Sometimes it doesn't)
Which is quite botheresome.
After unsubscribed, it then shows the LongLifeBulbs Mod can then be updated from the server. The Workshop ID will always be different but if the Mod ID is the same, it causes conflicts even though it's just in the client side that has that subscribed.