NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

28 ratings
MK450 Spinal Revolver Cannon
   
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15 Apr, 2022 @ 5:25pm
29 May, 2024 @ 8:50am
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MK450 Spinal Revolver Cannon

Description
Adds the Mk450 Spinal Revolver Cannon, a 450mm cannon firing in 4 shot bursts with a 15 second reload (for now)

Balance is entirely what felt about right.

Thanks to Ancient for providing the Firing SFX and VFX and generally just being a great help.

Haven't touched this in ages so I may as well cut the WIP bit from the title.

Unless someone makes a compelling case as to why this is unbalanced or an update breaks it, it probably won't see any updates
13 Comments
NTSFMagellan 30 Jan, 2024 @ 10:12am 
Can it be Grouped?
Abraxas 2 Jul, 2023 @ 3:16pm 
Yea! don't have too much of an opinion on the balance front but I was hoping that the scale could be tweaked a bit and there'd be a more metallic texture on the mount? Any plans to touch her up? C:
captinjoehenry 13 Aug, 2022 @ 3:17pm 
The cost might need to go up for the spinal but the increase in firerate is well inline with the other spinal vs turrets in game. And each of the spinals are also cheaper than their turret equivelent.

I've used the mod a lot vs AI and it feels pretty well balanced and fun :)

Only major feedback is that the barrel part should be scaled up a bit as right now it's quite a bit thinner than the other 450mm barrels in the game.
dafrandle 13 Aug, 2022 @ 12:31pm 
also correction for measure for my comment 2 down
it should be:
.12 shells a minute per point
&
.32 shells a minute per point
dafrandle 13 Aug, 2022 @ 12:28pm 
all things equal - it would likely be most balanced if these ratios matched vanilla weapons so based on that calculation this should cost about 133 points

i'm not prepared to say it should actually be that high - but certainly at its current price point it is under valued
dafrandle 13 Aug, 2022 @ 12:25pm 
another way to math this out is:
for the big cannon you get .12 shells per point spent on the armament
for this you get .32 shells per point
a 166% increase in value per point spent
dafrandle 13 Aug, 2022 @ 12:20pm 
3 keystones > 1 Battleship that is equivalently armed with this and used correctly
I don't think you can even fit 2 battleships into 3000 points - I bet you could fit 6 of these though

that's not really a negative
Hello_There  [author] 12 Aug, 2022 @ 9:57pm 
it's worth noting that it also costs a keystone
dafrandle 12 Aug, 2022 @ 7:28pm 
to state it simply
the cannon shoot 3 shells every 20 seconds for 9 shells a min
this shoots 4 shells every 15 seconds for 16 shells a min
a 50% increase for a 25 point discount
dafrandle 12 Aug, 2022 @ 7:22pm 
this probably needs to cost 100 points or have a much higher reload time
its better than the 3 barrel 450mm cannon with a 20s reload so less firepower but it costs more than this

with a dragonfly aiming is not problem so its just way more points efficient