The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

204 ratings
More Interesting Crawlspaces (Legacy Edition)
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Tags: Rooms
File Size
Posted
Updated
2.946 MB
22 Apr, 2022 @ 8:38am
23 Jul, 2022 @ 12:25am
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More Interesting Crawlspaces (Legacy Edition)

Description
a new updated version of the mod now exists; go check it out
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2847506368

More Interesting Crawlspaces (thats no longer the title of the mod!)
this mod adds an excessive amount of new crawlspaces and a handful of black markets to make getting crawlspaces more exciting
be warned - this mod will make crawlspaces overall harder - a lot of crawlspaces are mini dungeons, featuring brimstone grimaces, grudges, occasional enemies, shooty turrets, and more. that being said, i think there is overall more rewards, as many give consumables as well as an item, or multiple items
featuring:
- 280 new rooms
- 231 crawlspaces
- 35 of which are long
- 42 of which are tall (not including...)
- 7 being gideon graves
- 14 being big
- 28 of which are black market entrances
- guest starring 49 new black markets from the classics youve come to expect
- at least **six** exciting rooms where you are guaranteed to get strawman (please dont reroll)

every dungeon was designed to be able to be done without taking damage on .1 speed. whether or not you can actually get everything in a room with .1 speed though, is a different story.
some rooms might not be possible to beat damageless by design, but usually there will at least be a consolation prize in the form of some consumables or a chest. if theres something on a high ledge you cant reach, you can always try and rocket jump by placing a bomb and using a ladder to get on top of it, though it will cost health and a bomb

there are occasional white fires where a player can get stuck without the ability to fly (though, if you get stuck (or wanna cheese some parts of stuff) you can always save and reload the run to get back to the start of the crawlspace)

also, please, if you ever find anything that seems sorta janky or buggy, like a black market exit placing you somewhere weird, or anything like that, please post a comment or somefin
basically everything i've fixed so far has just been stuff i've personally found whilst playing
66 Comments
El_Pepe 16 Aug, 2022 @ 4:18pm 
Quandale mushroom spotted at local crawlspace :steamsalty::steamsalty:
Rufioh  [author] 3 Aug, 2022 @ 5:01pm 
morningstars (the spiky meatball looking guys) dont move if you dont move, and get faster the longer you move.
i tested getting pinned against a wall in a few locations and knocking back the morningstar with tears on .1 speed lets you escape (though it tends to deal around two or three damage trying to escape)
maybe ill tweak the room a bit though
Nuke Dukem 3 Aug, 2022 @ 4:12pm 
there was the bishop enemy who was in the upper section of the room, and in the lower one there was the fkn meat guy that comes up when you kill him. he pins you to the wall and if you have low speed you can't push him to get into a ladder
Rufioh  [author] 3 Aug, 2022 @ 1:38pm 
do you know the room name? or at least what the enemy looked like so i can go take a look at the room
Nuke Dukem 3 Aug, 2022 @ 10:31am 
nope, not for me. i once got absolutely stuck on a run because some enemy pinned me to a wall i couldnt jump over, while having shield from that one enemy
撒批都来忏悔 31 Jul, 2022 @ 11:08am 
好吧,看来是我运气不太好
Rufioh  [author] 31 Jul, 2022 @ 11:02am 
there is a 33% chance for each of those to be open
每边都有 33% 的机会打开
撒批都来忏悔 31 Jul, 2022 @ 10:48am 
我遇到一个地形,梯子完全被挡住了,下面放了两个道具,我相信这应该不是恶作剧而是一个bug,对吗?我有截图分享在我的截图库,如果有需要你可以查看一下
Rufioh  [author] 26 Jul, 2022 @ 5:07am 
i think its mostly just a learning curve - like the mod description says; it makes them more dangerous but theres also greater rewards (and the ones that dont have greater rewards tend to be (but arent always) far less dangerous)
i personally dont have much issue dodging a lot of the stuff but thats probably because 1) i made the mod and 2) ive spent a ton of time in these crawlspaces whilst testing and playing runs
milapuppy 26 Jul, 2022 @ 4:42am 
i really like that theyre big but like i dont like that you like almost get hit every time you enter one and that makes me disable the mod most of the time when im doing a run, really good mod btw its really cool