VTOL VR

VTOL VR

3,155 ratings
Fatal Skies: Sword of Deception
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259.541 MB
28 Apr, 2022 @ 8:21pm
29 May @ 1:22pm
118 Change Notes ( view )
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Fatal Skies: Sword of Deception

Description
Fly for the Remora Security Services in this arcade flight-sim inspired campaign with a full OST and VO!

v1.1e (2025-29-05)

by Koteng

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// Video Playthrough
Don't own or fly the AH-94? Or just curious what's in the campaign?
>> Here's a full playthrough played in the public lobbies. <<

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _




// Feature List
  • Story Campaign
    The Kingdom of Amaris has open contracts to patrol their borders as they prepare for war against the ECA. Fly as new members of the Remora Security Services group in this arcade-flight sim inspired story campaign spanning 10 missions. Campaign will take about 5 to 6 hours to complete and supports up to 8 players.

  • Enemy Scaling
    Want to experience the campaign with one other friend or even by yourself in a private lobby? You can! For each mission, the number of enemies that spawns scale with the number of active player aircraft. No need to worry about filling up a server to enjoy the campaign.

  • Fully Voiced Main Cast
    It's not an Ace Combat / Project Wingman story without some radio banter and cheesy dialogue! All main characters are fully voiced to immerse you into the story.

  • Original Soundtrack
    The soundtrack for all the missions has been wonderfully composed by Karel Matejcek. You can find him on his website[karelmatejcek.eu]. You can listen to the full OST in Spotify[open.spotify.com] or YouTube.



// FAQ
Frequent Anticipated Questions
  1. How difficult is the campaign?
    The campaign is balanced for intermediate-skilled players who are comfortable flying the F/A-26 and the AH-94 in target rich environments and should be able to complete most missions with no deaths. That said, all missions are still designed to be accessible with multiple forward respawns and are completable after some perseverance.

  2. Do I need any DLC aircraft?
    Yes, you'll need the AH-94 attack helicopter to fully experience the campaign. 4 out of 10 missions in the campaign require the helicopter to play.

  3. How do I adjust volume of the music/voice overs?
    For voice overs, you can adjust the volume inside the cockpit. Look to your right and adjust the knob labeled "Vol" under the COMMS panel.
    For music, you can adjust it in the settings menu located in the main menu. Go to the AUDIO tab and adjust the BGM Volume to your liking. FYI, you can also mute the music mid-mission by double pressing the play button in the MP3 player located on your left in the cockpit.

  4. I found a bug in one of the missions or I have a suggestion! How can I let you know?
    You can either leave a comment below or let me know via discord @Koteng.

  5. Why do I have to rearm/refuel mid mission? I thought this was arcade-flight sim inspired!
    Campaign was in concept before regenerating ammo and looping sequences were added to the editor. Missions were originally designed and built with limited ammo in mind.

  6. What are the missions labeled "EM" mean?
    It stands for Extra Missions. Missions labeled with EM are standalone meme/challenge missions. They are not part of the story campaign, but they do take place in the same world. These missions are meant to be just for fun and not to be taken seriously.

// Extra Missions
  1. (H)Ydra Liberation - *WIP*
    Help clear the ECA threat in the Ydra Province in this repeatable sector clearing mission that focuses on the use of hydra rocket pods. This mission is also a testbed for player togglable modifiers/mutations.

  2. Hydra Free Flight
    Command has noticed that you mercenary pilots have been using too many AGM-145s in your sorties and have had an adverse affect to our budget. Practice using hydra rockets in this mission with the option to toggle if enemies fires back.

  3. Bottom Gun: Reserves
    The Kingdom of Amaris established this school for the bottom 1% of its pilots. The obligatory timed valley mission.

  4. Formula Launch: Avalon Circuit
    Participate in the local aerial race with the help of the carrier Asturia. Remember, no points for second place!


// Liveries
Here are the generic versions of the campaign liveries.

>> RSS AH-94: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2965020233
>> RSS F/A-26B: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2965020584
>> Amarisian X-45: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2961516175

>> Novastrana AV-42: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2993680828
>> Novastrana T-55: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2967342395
>> Formula Launch F-45: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2973012716

// Credits
Voice Talents
- Role -
- Talent -
AIRLINE
Max Dalton[fiverr.com]
APOLLO
Rozen/Rico Cocoran[fiverr.com]
ASTURIA
David Myers[fiverr.com]
AWACS (Stormeye)
Thomas Barker[fiverr.com]
BRAVO
Sean B.[fiverr.com]
BRIEFER
Ragnar Tellevson[fiverr.com]
CALIBURN
Kristian Byrne[fiverr.com]
DEFENDER (KoA Pilot)
Max Dalton[fiverr.com]
ECHENEIS (RSS Tower)
Liam Matthews[fiverr.com]
KINGDOM
Heike Priwitzer[fiverr.com]
MAYARI (KoA Tower)
Nate Croft[fiverr.com]
PIRATE
Caleb Jones[fiverr.com]
MINISTER
Alan Gabay[fiverr.com]
REBELS
Ben Kramer[fiverr.com]
SENTRY (Caliburn's Lookout)
Ed Jenkins[fiverr.com]
TREMOR
Devin Baird[fiverr.com]

Proofreader/Editor

Composer
Karel Matejcek[karelmatejcek.eu]

Special Thanks
QUALITY ASSURANCE
Kung Fu Cut Man





[ko-fi.com]
Popular Discussions View All (1)
13
2 May @ 3:51pm
PINNED: Bug Report / Suggestions / Questions
Koteng
74 Comments
Monolith 20 May @ 12:21pm 
I think his real name is Mihaly Dumitru Margareta Corneliu Leopold Blanca Karol Aeon Ignatius Raphael Maria Niketas A.(CE COMBAT™ 7: SKIES UNKNOWN) Shilage
ReconTiger™ 6 Mar @ 8:15pm 
Koteng! Sorry that your internet kept crashing! Theses missions are the best!
Derpy [No sound] 20 Jan @ 3:32pm 
My friend and I have played this campaign a couple of times with different friends and it is always a blast. It's a great set of missions and the story and voice acting really adds a lot
Devyn 18 Dec, 2024 @ 1:48pm 
I am still trying to get over how well made this is for a workshop campaign!
godnola jesus 3 Dec, 2024 @ 12:24am 
This campaign was a lot of fun! I played solo, and nothing (except flying the heli competently, but thats a me issue) felt too difficult. I enjoyed the story twist (no spoilers, for those reading the comments) and none of the dialog stuck out as overly cheesy or ill-fitting (some cheese but thats to be expected with an ace combat tribute)
Overall, thank you for all the effort and time you spent making this as fun as you did!
Freedom 18 28 Nov, 2024 @ 7:42pm 
I don't think the scaling system works anymore. mission 4 requires me to kill 60 targets in 3 mins.
only one player in the lobby
Koteng  [author] 22 Nov, 2024 @ 6:41pm 
@Snoot Caliburn's story has ended. But another is brewing. :3

@Skuva Thanks for the feedback! I've been meaning to do another balance overhaul of the campaign, just haven't had the time. The campaign is actually primarily tuned (and tested) for solo play, I just scaled the enemy count for more players. BUT there has been some major game updates since the initial release of this campaign (weapon changes, electronic warfare, and tweaks to AI behavior) that have increased the difficulty beyond the original intent.

The last balance pass was for the hydra & AH-94 nerf, which required a drastic reduction to enemy count for all heli missions. This being my first campaign, plus the complexity of the editor, doing large changes like this broke other things making me hesitant to do any big changes again. That said, I still want to do a rebalance ASAP. But real life has kept me away from VTOL.

Note, weapon regeneration includes chaff & flares! But you must empty them first just like weapons.
Skuva 22 Nov, 2024 @ 12:09pm 
The most well crafted campaign I've seen until now. My only complaints are how some of the missions are definitely not balanced for solo play, with too many enemies for so little ordinance.

And the last mission felt quite confusing. I know the whole think is an omage do Ace Combat, but the infinite ammo and fuel feel counterintuitive after so many missions having you go back to rearm. Also when playing solo is impossible to not die multiple times, because regardless of your skill there are so many enemies with radar missiles there isn't enough chaff to survive and it can get quite frustrating.
Snoot 11 Nov, 2024 @ 8:07pm 
Waiter! Waiter! More Caliburn assets to crush!

Srsly when can we expect a sequel? I'm a BIG fan.
Shadowblade 4 Oct, 2024 @ 5:59pm 
Are thhere AI wingman? I wanna play this by myself, but I'd like to have some friendly AI with me so I don't feel completely alone.