VTOL VR

VTOL VR

Fatal Skies: Sword of Deception
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Update: 29 May @ 1:22pm

v1.1e

// Added a shout out.

Update: 8 Dec, 2024 @ 10:13pm

v1.1d

// Campaign
General
>> Failsafe timers to form-up have been reduced.
>> Failsafe message will now announce 60 secs until auto continue instead of 2 minutes.

07 "Wanted"
>> Another attempt to fix NPCs not firing ASMs.

Update: 6 Dec, 2024 @ 3:05pm

v1.1c

// Campaign
01 "Lawless Seas"
>> Moved player spawns closer to objective once pirate fleet is detected.
>> Reduced required subsystems to be destroyed from 4 to 2 for cruiser to self-destruct.

02 "Enemy of my Enemy"
>> Included M230 to recommended loadout for X-ray 3, which was missing.

06 "Breach of Contract"
>> Increased budget from 100,000 to 750,000.
>> Bravo should no longer attack Carrier Asturia.
>> Moved player spawn closer to Asturia when the last battle is over.


// Extra Missions
EM "(H)Ydra Liberation"
>> Added disclaimer about hydra nerfs and suspension of mission development.
>> Enabled scattered clouds.

EM "Hydra Practice"
>> Added disclaimer about hydra nerfs.

Update: 16 Nov, 2024 @ 11:55pm

v1.1b

// Campaign
06 "Breach of Contract"
>> Republic Guard ships will now wait until dialogue ends before firing their missiles.

07 "Wanted"
>> Another attempt to fix AV-42s not launching their ASMs.

10 "Sword & Shield"
>> Added custom weather preset.
>> Changed time of day and made it static.
>> Fixed Delta 8's loadout was not locked.

Update: 18 Oct, 2024 @ 11:01pm

v1.1a

Special thanks to Kung Fu Cut Man for their great QA.

// Campaign
06 "Breach of Contract"
>> Changed time to 16:00 to avoid mission ending at night time.
>> Change forward respawns from Flight Ready to Flight AP.

07 "Wanted"
>> Fixed AV-42s not launching their ASMs.

Update: 12 Oct, 2024 @ 4:25pm

v1.1

** Weather Update **
Enabled cloud layer and a gently breeze to most missions.

// Campaign Mission
01 "Lawless Seas"
>> Enabled scattered clouds.
>> Change time to 6:10am.
>> Change recommended loadout from hydras to GBU-12s.

02 "Enemy of my Enemy"
>> Disallowed AGM-145s and TOWs.
>> Added enemy units to cover side approach towards the inland base.

03 "Return to Sender"
>> Enabled scattered clouds.
>> Disallowed ALQ-131 ECM Jammers.

04 "Midnight Strike"
>> Disallowed TOWs.
>> Added rearm stations inside the hangar during "Hide in Hangar" objective.

05 "Hornet's Nest"
>> Enabled few/sparse clouds.

06 "Breach of Contract"
>> Enabled scattered clouds.
>> Change time to 5:00pm.

07 "Wanted"
>> Enabled scattered clouds.
>> Change time to 4:45pm.
>> Disallowed AGM-88s.

08 "Diplomatic Immunity"
>> Enabled few/sparse clouds.

09 "Repossession"
>> Enabled few/sparse clouds.

10 "Sword and Shield"
>> Enaled scattered clouds.
>> Lowered initial spawn to be under clouds.
>> Disallowed AGM-88s.

Update: 14 Sep, 2023 @ 8:39pm

v1.0.9f

// Campaign Missions
03 "Return to Sender"
>> Fixed issue where objective would start early if no players was alive.

08 "Diplomatic Immunity"
>> Reduced C-RAM around city during escort phase.

Update: 28 Aug, 2023 @ 10:00pm

v1.0.9e

// Campaign Mission
06 "Breach of Contract"
>> Fixed soft-lock at start preventing next objective to trigger.

Update: 27 Aug, 2023 @ 9:01pm

v1.0.9d

// Campaign Missions
>> Delayed initial VO on some missions to let players load in fully.

// Extra Mission
EM "(H)Ydra Liberation"
>> Removed some AAA around Gemini Towers for 3+ players.
>> Cruisers will self-destruct after 2 hardpoints are destroyed (HAIL HYDRA!).

Update: 26 Aug, 2023 @ 12:46am

v1.0.9c

// Campaign Mission
02 "Enemy of my Enemy"
>> Further reduced number of enemy SAAW and AAA.
>> Reduced number of enemy tanks in city.

// Extra Mission
EM "(H)Ydra Liberation"
>> Reduced number of enemy tanks for each scaling tier.
>> Allowed higher capacity hydra pods to be equiped.
>> Changed loadout recommendations.
>> Lowered reload rate from 20 to 10 seconds (infinite ammo).