Arma 3
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[SP] Ravage: A Hike Through Livonia
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Persistent
Scenario Type: Infantry, Vehicles
Scenario Map: Livonia
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
22.111 MB
1 May, 2022 @ 7:08pm
13 Aug, 2024 @ 8:43am
20 Change Notes ( view )

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[SP] Ravage: A Hike Through Livonia

In 1 collection by Recaldy
Recaldy's Ravage Scenarios
37 items
Description
STORY
You've been abducted from your home and transported across Livonia before you were able to escape your captors. It's time to return home and exact revenge if any remain...

FEATURES
-Small mod load
-Random starting time
-Optional mods supported, see below
-Aircraft Crash sites to search for
-Very few radioactive zones
-Additional unique hostile spawns at night time
-One definitive objective to complete but your hike doesn't have to end
-Several environmental scripts to enjoy the Livonia wilderness
-Surprise mechanic will be given to you at the end of your hike
-"Simple Shops" vendors marked on the map, see optional mod support list below
-Google-translated Polish map markers
-Built upon my "Ravage: Night Stroll in Livonia - Remake" scenario
-'Moving Stacks' script to move items to/from inventory easily (CTRL+RMB)


RECOMMENDATIONS
Scenario play with the Autumn Livonia mod is V E R Y M U C H encouraged.
Scenario play with the Livonia Alternate Lighting mod is encouraged.
Scenario play with the Sullen Skies for Livonia mod is encouraged.

OPTIONAL (VENDOR SUPPORTED) MODS:
CUP
RHSUAF
RHSSAF
RHSGREF
NIARms
VSM All-In-One
Tier 1 Weapons
S.T.A.L.K.E.R. + CBRN Equipment
Armored Armstalker Hoods
Coxhound Content Pack
Alpha Group Equipment
Western Sahara CDLC
Foxtrot Paramilitary Gear Pack v2
XYI Armor mods (USMC, SAS CTSFO etc)
ACE
(It's the item vendor lists from my "Money Hunters" scenario.)


OPTIONAL MODS SUPPORTED THROUGH RAVAGE MODULES:
SOG Prairie Fire
Western Sahara CDLC
Global Mobilization CDLC
CUP
RHSUAF
RHSSAF
RHSGREF


CREDITS
ALIASCartoons for Imersion scripts: Radiation,Thunderbolt,Fallingstar
[GR]GEORGE F for scripts: Crashsites,ambient_environmental_sounds,
Andrea && EliteWarrior142 for 'Moving Stacks' script
Tinter for the Furniture script
kamikaz333 for the Plank script


Like my work? Check out my Ravage scenario collection linked above.
A Hike Through Livonia is a sequel to Night Stroll in Livonia https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2298203271


39 Comments
Recaldy  [author] 13 Aug, 2024 @ 8:44am 
Updated the scenario with a "hotfix" which has the vendors money saving again.
Recaldy  [author] 11 Aug, 2024 @ 10:22pm 
Yeah it's not saving...yet my other scenario that uses the script saves so...I may have to try a different trader script? I don't know cause I just moved my other scenario's files to this one and still no dice. Don't think I have an ETA on fixing this one as I'm busy working on a campaign for Halloween at the moment. Thanks for playing though. :(
The Honeybadger 11 Aug, 2024 @ 9:10pm 
HI, Thanks for the great Scenario. I think theres still a trader Bug:
Sold some stuff to Platnerz guy, Went to David Rolnic and still saying i have $0.
Sunbather 18 Feb, 2024 @ 3:08am 
@Recaldy: No worries, it's not too immersion-breaking to have crickets and such. The scenario is terrifiying nonetheless!
Funnily enough, the Water Road scenario was what started my deep dive into Ravage scenario and I still haven't come around to play it. Again, thank you for all your work!
Recaldy  [author] 17 Feb, 2024 @ 7:10pm 
I have an ambient script mod running that plays the insect etc sounds. I could take it out but not tonight. Hope you enjoy my other stuff, if you're stuck just ask. Heart of Evil has quite a few little updates and Quality of Life improvements. Water Road is super comfy and can get pretty action packed due to the Ravage spawns later on. :)
Sunbather 17 Feb, 2024 @ 2:06pm 
Please allow me a small follow-up question: I am running the Livonia Autumn mod as recommended but is there a way to disable summery ambient sounds like crickets and such and replaces it with more autumn-y stuff? I only found a "No Ambient" mod that disables literally everything except wind.
Sunbather 17 Feb, 2024 @ 1:34pm 
@Recaldy: This is absolutely great! I have quite a few Arma 3 scenarios going on right now but I do know which one I'm going to play tonight.

I am also already looking forward to play your other scenarios (especially Water Road and Heart of Evil campaign). Keep up the great work!
Recaldy  [author] 17 Feb, 2024 @ 11:44am 
Scenario updated, see change log. (Thanks for playing!) :steamhappy:
Sunbather 11 Feb, 2024 @ 5:24pm 
I wonder if it is possible to give us the ability to accelerate time? There's a LOT of walking in Livonia.
Recaldy  [author] 5 Jul, 2023 @ 12:00am 
Scenario updated, see change log. :steamthumbsup: